A chunk is a 16×16 portion of a world. Chunks are the method used by the game to divide maps into manageable pieces. They are divided in 16-block tall sections. Since Minecraft worlds are 30 million blocks in each cardinal direction and contain an extreme number of chunks, the game loads only certain chunks in order to make the game playable. Unloaded chunks are unprocessed by the game and do not process any of the game aspects. The world generates per chunk, loaded chunk are chunks around the player, and spawn chunks. There are also ways to load chunks using things like satic ender pearls and chunk loaders that use nether portals and minecarts to load the chunks.

Gameplay

Minecraft has two standard game modes – Creative mode and Survival mode. In Creative mode, you have unlimited resources, immortality, the ability to fly, as well as the ability to destroy any kind of block instantly. This mode is mostly used by players who want to focus on the sheer pleasure of creating things with blocks. In Survival mode, you explore the world, collect resources, craft, fight monsters, and gain experience points. Breaking different blocks takes work and requires specific tools. You are also bound by gravity and must manage your own hunger and health. Survival mode in Minecraft: Java Edition also has a sub-category mode called “Hardcore” in which you only get one life – lose it and it’s game over.

World stats

The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player). While there are limits on the world's verticality, Minecraft allows an infinitely large game world to be generated on the horizontal plane, though the player is limited to traversing up to 30 million blocks from the world's center. The world is divided into biomes ranging from deserts to jungles to snowfields the terrain includes plains, mountains, forests, caves, and bodies of water or lava. The in-game time system follows a day and night cycle, with one full cycle lasting for 20 real-time minutes.