import pygame
import sys

pygame.init()

color_dark = (100, 100, 100)
color_light = (50, 50, 50)

display = pygame.display.set_mode((800, 800))
display.fill((255, 255, 255))

pygame.draw.rect(display, color_dark, [590, 315, 80, 30])

small_font = pygame.font.SysFont("Corbel", 16)
text = small_font.render("LOAD", True, color_light)

while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()
        mouse = pygame.mouse.get_pos()
        if event.type == pygame.MOUSEBUTTONDOWN:
            if 590 <= mouse[0] <= 670 and 315 <= mouse[1] <= 345:
                print("Button clicked!")

    display.blit(text, (600, 320))

    pygame.display.update()