1704722088
3 3
14 libp3nativenet 4 5qEC 12 panda3d.core 
93
97 14 Socket_Address 0 260 190 30 Socket_Address::Socket_Address 0 2 1 2 112
/**
 * Constructor that lets us set a port value
 */

/**
 *
 */

/**
 *
 */

/**
 *
 */

/**
 *
 */

/**
 *
 */
145
inline explicit Socket_Address::Socket_Address(unsigned short int port = 0);
inline Socket_Address::Socket_Address(Socket_Address const &inaddr);

98 15 ~Socket_Address 0 518 190 31 Socket_Address::~Socket_Address 0 0 28
/**
 * Normal Destructor
 */
53
virtual inline Socket_Address::~Socket_Address(void);

99 10 set_any_IP 0 4 190 26 Socket_Address::set_any_IP 0 1 3 50
/**
 * Set to any address and a specified port
 */
64
inline bool Socket_Address::set_any_IP(unsigned short int port);

100 12 set_any_IPv6 0 4 190 28 Socket_Address::set_any_IPv6 0 1 4 56
/**
 * Set to any IPv6 address and a specified port.
 */
66
inline bool Socket_Address::set_any_IPv6(unsigned short int port);

101 8 set_port 0 4 190 24 Socket_Address::set_port 0 1 5 34
/**
 * Set to a specified port
 */
62
inline bool Socket_Address::set_port(unsigned short int port);

102 13 set_broadcast 0 4 190 29 Socket_Address::set_broadcast 0 1 6 60
/**
 * Set to the broadcast address and a specified port
 */
67
inline bool Socket_Address::set_broadcast(unsigned short int port);

103 8 set_host 0 4 190 24 Socket_Address::set_host 0 3 7 8 9 387
/**
 *
 */

/**
 * This function will take a port and string-based TCP address and initialize
 * the address with this information.  Returns true on success; on failure, it
 * returns false and the address may be undefined.
 */

/**
 * Initializes the address from a string specifying both the address and port,
 * separated by a colon.  An IPv6 address must be enclosed in brackets.
 */
225
bool Socket_Address::set_host(std::string const &hostname, unsigned short int port);
bool Socket_Address::set_host(std::string const &hostname);
inline bool Socket_Address::set_host(uint32_t ip4addr, unsigned short int port);

104 5 clear 0 4 190 21 Socket_Address::clear 0 1 10 60
/**
 * Set the internal values to a suitable known value
 */
40
inline void Socket_Address::clear(void);

105 10 get_family 0 4 190 26 Socket_Address::get_family 0 1 11 97
/**
 * Returns AF_INET if this is an IPv4 address, or AF_INET6 if this is an IPv6
 * address.
 */
58
inline sa_family_t Socket_Address::get_family(void) const;

106 8 get_port 0 4 190 24 Socket_Address::get_port 0 1 12 45
/**
 * Get the port portion as an integer
 */
63
inline unsigned short int Socket_Address::get_port(void) const;

107 6 get_ip 0 4 190 22 Socket_Address::get_ip 0 1 13 64
/**
 * Return the IP address portion in dot notation string.
 */
47
std::string Socket_Address::get_ip(void) const;

108 11 get_ip_port 0 4 190 27 Socket_Address::get_ip_port 0 1 14 133
/**
 * Return the ip address/port in dot notation string.  If this is an IPv6
 * address, it will be enclosed in square brackets.
 */
52
std::string Socket_Address::get_ip_port(void) const;

109 15 GetIPAddressRaw 0 4 190 31 Socket_Address::GetIPAddressRaw 0 1 15 130
/**
 * Returns a raw 32-bit unsigned integer representing the IPv4 address.
 * @deprecated  Does not work with IPv6 addresses.
 */
62
unsigned long int Socket_Address::GetIPAddressRaw(void) const;

110 11 operator == 0 4 190 27 Socket_Address::operator == 0 1 16 0
72
inline bool Socket_Address::operator ==(Socket_Address const &in) const;

111 11 operator != 0 4 190 27 Socket_Address::operator != 0 1 17 0
72
inline bool Socket_Address::operator !=(Socket_Address const &in) const;

112 10 operator < 0 4 190 26 Socket_Address::operator < 0 1 18 0
71
inline bool Socket_Address::operator <(Socket_Address const &in) const;

113 6 is_any 0 4 190 22 Socket_Address::is_any 0 1 19 39
/**
 * True if the address is zero.
 */
47
inline bool Socket_Address::is_any(void) const;

114 14 is_mcast_range 0 4 190 30 Socket_Address::is_mcast_range 0 1 20 57
/**
 * True if the address is in the multicast range.
 */
55
inline bool Socket_Address::is_mcast_range(void) const;

115 9 Socket_IP 0 260 191 20 Socket_IP::Socket_IP 0 2 21 22 79
/**
 * Def Constructor
 */

/**
 * Assigns an existing socket to this class
 */
74
inline Socket_IP::Socket_IP(void);
inline Socket_IP::Socket_IP(SOCKET in);

116 5 Close 0 4 191 16 Socket_IP::Close 0 1 23 53
/**
 * Closes a socket if it is open (allocated).
 */
35
inline void Socket_IP::Close(void);

117 12 GetLastError 0 4 191 23 Socket_IP::GetLastError 0 1 24 57
/**
 * Gets the last errcode from a socket operation.
 */
48
static inline int Socket_IP::GetLastError(void);

118 14 SetNonBlocking 0 4 191 25 Socket_IP::SetNonBlocking 0 1 25 67
/**
 * this function will throw a socket into non-blocking mode
 */
43
inline int Socket_IP::SetNonBlocking(void);

119 11 SetBlocking 0 4 191 22 Socket_IP::SetBlocking 0 1 26 102
/**
 * Set the socket to block on subsequent calls to socket functions that
 * address this socket
 */
40
inline int Socket_IP::SetBlocking(void);

120 15 SetReuseAddress 0 4 191 26 Socket_IP::SetReuseAddress 0 1 27 57
/**
 * Informs a socket to reuse IP address as needed
 */
57
inline bool Socket_IP::SetReuseAddress(bool flag = true);

121 9 SetV6Only 0 4 191 20 Socket_IP::SetV6Only 0 1 28 103
/**
 * Sets a flag indicating whether this IPv6 socket should operate in
 * dual-stack mode or not.
 */
44
inline bool Socket_IP::SetV6Only(bool flag);

122 6 Active 0 4 191 17 Socket_IP::Active 0 1 29 48
/**
 * Ask if the socket is open (allocated)
 */
36
inline bool Socket_IP::Active(void);

123 17 SetRecvBufferSize 0 4 191 28 Socket_IP::SetRecvBufferSize 0 1 30 63
/**
 * Ok it sets the recv buffer size for both tcp and UDP
 */
50
inline int Socket_IP::SetRecvBufferSize(int size);

124 9 SetSocket 0 4 191 20 Socket_IP::SetSocket 0 1 31 51
/**
 * Assigns an existing socket to this class
 */
45
inline void Socket_IP::SetSocket(SOCKET ins);

125 9 GetSocket 0 4 191 20 Socket_IP::GetSocket 0 2 32 33 82
/**
 * Gets the base socket type
 */

/**
 * Get The RAW file id of the socket
 */
89
inline SOCKET Socket_IP::GetSocket(void);
inline SOCKET Socket_IP::GetSocket(void) const;

126 11 GetPeerName 0 4 191 22 Socket_IP::GetPeerName 0 1 34 43
/**
 * Wrapper on berkly getpeername...
 */
57
inline Socket_Address Socket_IP::GetPeerName(void) const;

127 17 InitNetworkDriver 0 4 191 28 Socket_IP::InitNetworkDriver 0 1 35 0
53
static inline int Socket_IP::InitNetworkDriver(void);

128 14 get_class_type 0 4 191 25 Socket_IP::get_class_type 0 1 36 0
50
static TypeHandle Socket_IP::get_class_type(void);

129 10 Socket_TCP 0 260 193 22 Socket_TCP::Socket_TCP 0 2 37 38 10
/**
 *
 */
76
inline Socket_TCP::Socket_TCP(SOCKET );
inline Socket_TCP::Socket_TCP(void);

130 10 SetNoDelay 0 4 193 22 Socket_TCP::SetNoDelay 0 1 39 73
/**
 * Disable Nagle algorithm.  Don't delay send to coalesce packets
 */
52
inline int Socket_TCP::SetNoDelay(bool flag = true);

131 9 SetLinger 0 4 193 21 Socket_TCP::SetLinger 0 1 40 66
/**
 * will control the behavior of SO_LINGER for a TCP socket
 */
59
inline int Socket_TCP::SetLinger(int interval_seconds = 0);

132 10 DontLinger 0 4 193 22 Socket_TCP::DontLinger 0 1 41 217
/**
 * Turn off the linger flag.  The socket will quickly release buffered items
 * and free up OS resources.  You may lose a stream if you use this flag and
 * do not negotiate the close at the application layer.
 */
40
inline int Socket_TCP::DontLinger(void);

133 17 SetSendBufferSize 0 4 193 29 Socket_TCP::SetSendBufferSize 0 1 42 143
/**
 * Just like it sounds.  Sets a buffered socket recv buffer size.  This
 * function does not refuse ranges outside hard-coded OS limits
 */
53
inline int Socket_TCP::SetSendBufferSize(int insize);

134 10 ActiveOpen 0 4 193 22 Socket_TCP::ActiveOpen 0 1 43 200
// inline bool ActiveOpen(const Socket_Address &theaddress);

/**
 * This function will try and set the socket up for active open to a specified
 * address and port provided by the input parameter
 */
84
inline bool Socket_TCP::ActiveOpen(Socket_Address const &theaddress, bool setdelay);

135 21 ActiveOpenNonBlocking 0 4 193 33 Socket_TCP::ActiveOpenNonBlocking 0 1 44 161
/**
 * This function will try and set the socket up for active open to a specified
 * address and port provided by the input parameter (non-blocking version)
 */
80
inline bool Socket_TCP::ActiveOpenNonBlocking(Socket_Address const &theaddress);

136 21 ErrorIs_WouldBlocking 0 4 193 33 Socket_TCP::ErrorIs_WouldBlocking 0 1 45 0
55
inline bool Socket_TCP::ErrorIs_WouldBlocking(int err);

137 12 ShutdownSend 0 4 193 24 Socket_TCP::ShutdownSend 0 1 46 0
43
inline bool Socket_TCP::ShutdownSend(void);

138 8 SendData 0 4 193 20 Socket_TCP::SendData 0 1 47 137
/**
 * Ok Lets Send the Data - if error 0 if socket closed for write or lengh is 0
 * + bytes writen ( May be smaller than requested)
 */
56
inline int Socket_TCP::SendData(std::string const &str);

139 8 RecvData 0 4 193 20 Socket_TCP::RecvData 0 1 48 295
/**
 * Read the data from the connection - if error 0 if socket closed for read or
 * length is 0 + bytes read ( May be smaller than requested)
 */

/**
 * Read the data from the connection - if error 0 if socket closed for read or
 * length is 0 + bytes read (May be smaller than requested)
 */
46
std::string Socket_TCP::RecvData(int max_len);

140 14 get_class_type 0 4 193 26 Socket_TCP::get_class_type 0 1 49 0
51
static TypeHandle Socket_TCP::get_class_type(void);

141 11 ~Socket_TCP 0 516 193 23 Socket_TCP::~Socket_TCP 0 0 0
30
Socket_TCP::~Socket_TCP(void);

142 17 Socket_TCP_Listen 0 260 194 36 Socket_TCP_Listen::Socket_TCP_Listen 0 1 50 0
43
Socket_TCP_Listen::Socket_TCP_Listen(void);

143 13 OpenForListen 0 4 194 32 Socket_TCP_Listen::OpenForListen 0 2 51 52 120
/**
 * This function will initialize a listening Socket
 */

/**
 * This function will initialize a listening Socket
 */
197
inline bool Socket_TCP_Listen::OpenForListen(unsigned short int port, int backlog_size = 1024);
inline bool Socket_TCP_Listen::OpenForListen(Socket_Address const &address, int backlog_size = 1024);

144 21 GetIncomingConnection 0 4 194 40 Socket_TCP_Listen::GetIncomingConnection 0 1 53 58
/**
 * This function is used to accept new connections
 */
102
inline bool Socket_TCP_Listen::GetIncomingConnection(Socket_TCP &newsession, Socket_Address &address);

145 14 get_class_type 0 4 194 33 Socket_TCP_Listen::get_class_type 0 1 54 0
58
static TypeHandle Socket_TCP_Listen::get_class_type(void);

146 19 Socket_UDP_Incoming 0 260 195 40 Socket_UDP_Incoming::Socket_UDP_Incoming 0 1 55 0
54
inline Socket_UDP_Incoming::Socket_UDP_Incoming(void);

147 12 OpenForInput 0 4 195 33 Socket_UDP_Incoming::OpenForInput 0 2 56 57 102
/**
 * Starts a UDP socket listening on a port
 */

/**
 * Starts a UDP socket listening on a port
 */
149
inline bool Socket_UDP_Incoming::OpenForInput(unsigned short int port);
inline bool Socket_UDP_Incoming::OpenForInput(Socket_Address const &address);

148 17 OpenForInputMCast 0 4 195 38 Socket_UDP_Incoming::OpenForInputMCast 0 1 58 50
/**
 * Starts a UDP socket listening on a port
 */
82
inline bool Socket_UDP_Incoming::OpenForInputMCast(Socket_Address const &address);

149 9 GetPacket 0 4 195 30 Socket_UDP_Incoming::GetPacket 0 0 105
/**
 * Grabs a dataset off the listening UDP socket and fills in the source
 * address information
 *
 */
94
inline bool Socket_UDP_Incoming::GetPacket(char *data, int *max_len, Socket_Address &address);

150 6 SendTo 0 4 195 27 Socket_UDP_Incoming::SendTo 0 1 59 41
/**
 * Send data to specified address
 */
98
inline bool Socket_UDP_Incoming::SendTo(char const *data, int len, Socket_Address const &address);

151 13 InitNoAddress 0 4 195 34 Socket_UDP_Incoming::InitNoAddress 0 1 60 68
/**
 * Set this socket to work without a bound external address.
 */
53
inline bool Socket_UDP_Incoming::InitNoAddress(void);

152 14 SetToBroadCast 0 4 195 35 Socket_UDP_Incoming::SetToBroadCast 0 1 61 85
/**
 * Flips the OS bits that allow for brodcast packets to come in on this port.
 */
54
inline bool Socket_UDP_Incoming::SetToBroadCast(void);

153 14 get_class_type 0 4 195 35 Socket_UDP_Incoming::get_class_type 0 1 62 0
60
static TypeHandle Socket_UDP_Incoming::get_class_type(void);

154 20 ~Socket_UDP_Incoming 0 516 195 41 Socket_UDP_Incoming::~Socket_UDP_Incoming 0 0 0
48
Socket_UDP_Incoming::~Socket_UDP_Incoming(void);

155 19 Socket_UDP_Outgoing 0 260 196 40 Socket_UDP_Outgoing::Socket_UDP_Outgoing 0 1 63 0
54
inline Socket_UDP_Outgoing::Socket_UDP_Outgoing(void);

156 13 InitToAddress 0 4 196 34 Socket_UDP_Outgoing::InitToAddress 0 1 64 106
// use this interface for a tagreted UDP connection

/**
 * Connects the Socket to a specified address
 */
78
inline bool Socket_UDP_Outgoing::InitToAddress(Socket_Address const &address);

157 4 Send 0 4 196 25 Socket_UDP_Outgoing::Send 0 1 65 84
/**
 * Send data to connected address
 */

/**
 * Send data to connected address
 */
63
inline bool Socket_UDP_Outgoing::Send(std::string const &data);

158 13 InitNoAddress 0 4 196 34 Socket_UDP_Outgoing::InitNoAddress 0 1 66 111
// use this interface for a none tagreted UDP connection

/**
 * This will set a udp up for targeted sends.
 */
53
inline bool Socket_UDP_Outgoing::InitNoAddress(void);

159 6 SendTo 0 4 196 27 Socket_UDP_Outgoing::SendTo 0 1 67 84
/**
 * Send data to specified address
 */

/**
 * Send data to specified address
 */
96
inline bool Socket_UDP_Outgoing::SendTo(std::string const &data, Socket_Address const &address);

160 14 SetToBroadCast 0 4 196 35 Socket_UDP_Outgoing::SetToBroadCast 0 1 68 71
/**
 * Ask the OS to let us receive broadcast packets on this port.
 */
54
inline bool Socket_UDP_Outgoing::SetToBroadCast(void);

161 14 get_class_type 0 4 196 35 Socket_UDP_Outgoing::get_class_type 0 1 69 0
60
static TypeHandle Socket_UDP_Outgoing::get_class_type(void);

162 20 ~Socket_UDP_Outgoing 0 516 196 41 Socket_UDP_Outgoing::~Socket_UDP_Outgoing 0 0 0
48
Socket_UDP_Outgoing::~Socket_UDP_Outgoing(void);

163 12 Socket_fdset 0 260 197 26 Socket_fdset::Socket_fdset 0 2 70 71 26
/**
 * The constructor
 */
107
inline Socket_fdset::Socket_fdset(void);
inline Socket_fdset::Socket_fdset(Socket_fdset const &) = default;

164 12 setForSocket 0 4 197 26 Socket_fdset::setForSocket 0 1 72 10
/**
 *
 */
63
inline void Socket_fdset::setForSocket(Socket_IP const &incon);

165 8 IsSetFor 0 4 197 22 Socket_fdset::IsSetFor 0 1 73 70
/**
 * check to see if a socket object has been marked for reading
 */
65
inline bool Socket_fdset::IsSetFor(Socket_IP const &incon) const;

166 11 WaitForRead 0 4 197 25 Socket_fdset::WaitForRead 0 2 74 75 22
/**
 *
 */

/**
 *
 */
163
inline int Socket_fdset::WaitForRead(bool zeroFds, uint32_t sleep_time = 2147483647);
inline int Socket_fdset::WaitForRead(bool zeroFds, Time_Span const &timeout);

167 12 WaitForWrite 0 4 197 26 Socket_fdset::WaitForWrite 0 1 76 94
/**
 * This is the function that will wait till one of the sockets is ready for
 * writing
 */
86
inline int Socket_fdset::WaitForWrite(bool zeroFds, uint32_t sleep_time = 2147483647);

168 12 WaitForError 0 4 197 26 Socket_fdset::WaitForError 0 1 77 91
/**
 * This is the function that will wait till one of the sockets is in error
 * state
 */
86
inline int Socket_fdset::WaitForError(bool zeroFds, uint32_t sleep_time = 2147483647);

169 5 clear 0 4 197 19 Socket_fdset::clear 0 1 78 37
/**
 * Marks the content as empty
 */
38
inline void Socket_fdset::clear(void);

170 13 ~Socket_fdset 0 516 197 27 Socket_fdset::~Socket_fdset 0 0 0
34
Socket_fdset::~Socket_fdset(void);

171 10 GetMessage 0 4 198 39 Buffered_DatagramConnection::GetMessage 0 1 80 54
/**
 * Reads a message.  Returns false on failure.
 */
67
inline bool Buffered_DatagramConnection::GetMessage(Datagram &val);

172 9 DoConnect 0 4 198 38 Buffered_DatagramConnection::DoConnect 0 1 81 38
// all the real state magic is in here
57
inline bool Buffered_DatagramConnection::DoConnect(void);

173 11 IsConnected 0 4 198 40 Buffered_DatagramConnection::IsConnected 0 1 82 38
// all the real state magic is in here
59
inline bool Buffered_DatagramConnection::IsConnected(void);

174 27 Buffered_DatagramConnection 0 260 198 56 Buffered_DatagramConnection::Buffered_DatagramConnection 0 1 79 10
/**
 *
 */
124
inline explicit Buffered_DatagramConnection::Buffered_DatagramConnection(int rbufsize, int wbufsize, int write_flush_point);

175 11 SendMessage 0 4 198 40 Buffered_DatagramConnection::SendMessage 0 1 83 58
// the reason thsi all exists

/**
 * send the message
 */
67
bool Buffered_DatagramConnection::SendMessage(Datagram const &msg);

176 5 Flush 0 4 198 34 Buffered_DatagramConnection::Flush 0 1 84 28
/**
 * Flush all writes.
 */
53
inline bool Buffered_DatagramConnection::Flush(void);

177 5 Reset 0 4 198 34 Buffered_DatagramConnection::Reset 0 1 85 16
/**
 * Reset
 */
53
inline void Buffered_DatagramConnection::Reset(void);

178 23 WaitForNetworkReadEvent 0 4 198 52 Buffered_DatagramConnection::WaitForNetworkReadEvent 0 1 86 0
86
inline void Buffered_DatagramConnection::WaitForNetworkReadEvent(PN_stdfloat MaxTime);

179 16 AddressQueueSize 0 4 198 45 Buffered_DatagramConnection::AddressQueueSize 0 1 87 22
// address queue stuff
71
inline std::size_t Buffered_DatagramConnection::AddressQueueSize(void);

180 10 AddAddress 0 4 198 39 Buffered_DatagramConnection::AddAddress 0 1 88 52
/**
 * must be called to set value to the server
 */
75
inline void Buffered_DatagramConnection::AddAddress(Socket_Address &inadr);

181 14 ClearAddresses 0 4 198 43 Buffered_DatagramConnection::ClearAddresses 0 1 89 0
62
inline void Buffered_DatagramConnection::ClearAddresses(void);

182 14 get_class_type 0 4 198 43 Buffered_DatagramConnection::get_class_type 0 1 90 0
68
static TypeHandle Buffered_DatagramConnection::get_class_type(void);

183 10 Socket_UDP 0 260 199 22 Socket_UDP::Socket_UDP 0 1 91 0
36
inline Socket_UDP::Socket_UDP(void);

184 13 InitToAddress 0 4 199 25 Socket_UDP::InitToAddress 0 1 92 106
// use this interface for a tagreted UDP connection

/**
 * Connects the socket to a Specified address
 */
69
inline bool Socket_UDP::InitToAddress(Socket_Address const &address);

185 4 Send 0 4 199 16 Socket_UDP::Send 0 1 93 84
/**
 * Send data to connected address
 */

/**
 * Send data to connected address
 */
54
inline bool Socket_UDP::Send(std::string const &data);

186 6 SendTo 0 4 199 18 Socket_UDP::SendTo 0 1 94 84
/**
 * Send data to specified address
 */

/**
 * Send data to specified address
 */
87
inline bool Socket_UDP::SendTo(std::string const &data, Socket_Address const &address);

187 14 SetToBroadCast 0 4 199 26 Socket_UDP::SetToBroadCast 0 1 95 71
/**
 * Ask the OS to let us receive broadcast packets on this port.
 */
45
inline bool Socket_UDP::SetToBroadCast(void);

188 14 get_class_type 0 4 199 26 Socket_UDP::get_class_type 0 1 96 0
51
static TypeHandle Socket_UDP::get_class_type(void);

189 11 ~Socket_UDP 0 516 199 23 Socket_UDP::~Socket_UDP 0 0 0
30
Socket_UDP::~Socket_UDP(void);

96
1 0 0 15 2 202 98 0 10 /**
 *
 */ 1 6 inaddr 1 200  
2 0 0 7 2 202 98 0 52 /**
 * Constructor that lets us set a port value
 */ 1 4 port 5 203  
3 0 0 6 4 204 0 0 50 /**
 * Set to any address and a specified port
 */ 2 4 this 3 202  4 port 1 203  
4 0 0 6 5 204 0 0 56 /**
 * Set to any IPv6 address and a specified port.
 */ 2 4 this 3 202  4 port 1 203  
5 0 0 6 6 204 0 0 34 /**
 * Set to a specified port
 */ 2 4 this 3 202  4 port 1 203  
6 0 0 6 7 204 0 0 60 /**
 * Set to the broadcast address and a specified port
 */ 2 4 this 3 202  4 port 1 203  
7 0 0 6 8 204 0 0 158 /**
 * Initializes the address from a string specifying both the address and port,
 * separated by a colon.  An IPv6 address must be enclosed in brackets.
 */ 2 4 this 3 202  8 hostname 1 205  
8 0 0 6 8 204 0 0 215 /**
 * This function will take a port and string-based TCP address and initialize
 * the address with this information.  Returns true on success; on failure, it
 * returns false and the address may be undefined.
 */ 3 4 this 3 202  8 hostname 1 205  4 port 1 203  
9 0 0 6 8 204 0 0 10 /**
 *
 */ 3 4 this 3 202  7 ip4addr 1 206  4 port 1 203  
10 0 0 4 9 208 0 0 60 /**
 * Set the internal values to a suitable known value
 */ 1 4 this 3 202  
11 0 0 6 10 209 0 0 97 /**
 * Returns AF_INET if this is an IPv4 address, or AF_INET6 if this is an IPv6
 * address.
 */ 1 4 this 3 200  
12 0 0 6 11 203 0 0 45 /**
 * Get the port portion as an integer
 */ 1 4 this 3 200  
13 0 0 6 12 205 0 0 64 /**
 * Return the IP address portion in dot notation string.
 */ 1 4 this 3 200  
14 0 0 6 13 205 0 0 133 /**
 * Return the ip address/port in dot notation string.  If this is an IPv6
 * address, it will be enclosed in square brackets.
 */ 1 4 this 3 200  
15 0 0 6 14 210 0 0 130 /**
 * Returns a raw 32-bit unsigned integer representing the IPv4 address.
 * @deprecated  Does not work with IPv6 addresses.
 */ 1 4 this 3 200  
16 0 0 6 15 204 0 0 0 2 4 this 3 200  2 in 1 200  
17 0 0 6 16 204 0 0 0 2 4 this 3 200  2 in 1 200  
18 0 0 6 17 204 0 0 0 2 4 this 3 200  2 in 1 200  
19 0 0 6 18 204 0 0 39 /**
 * True if the address is zero.
 */ 1 4 this 3 200  
20 0 0 6 19 204 0 0 57 /**
 * True if the address is in the multicast range.
 */ 1 4 this 3 200  
21 0 0 7 22 211 0 0 26 /**
 * Def Constructor
 */ 0 
22 0 0 23 22 211 0 0 51 /**
 * Assigns an existing socket to this class
 */ 1 2 in 1 212  
23 0 0 4 23 208 0 0 53 /**
 * Closes a socket if it is open (allocated).
 */ 1 4 this 3 211  
24 0 0 6 24 213 0 0 57 /**
 * Gets the last errcode from a socket operation.
 */ 0 
25 0 0 6 25 213 0 0 67 /**
 * this function will throw a socket into non-blocking mode
 */ 1 4 this 3 211  
26 0 0 6 26 213 0 0 102 /**
 * Set the socket to block on subsequent calls to socket functions that
 * address this socket
 */ 1 4 this 3 211  
27 0 0 6 27 204 0 0 57 /**
 * Informs a socket to reuse IP address as needed
 */ 2 4 this 3 211  4 flag 5 204  
28 0 0 6 28 204 0 0 103 /**
 * Sets a flag indicating whether this IPv6 socket should operate in
 * dual-stack mode or not.
 */ 2 4 this 3 211  4 flag 1 204  
29 0 0 6 29 204 0 0 48 /**
 * Ask if the socket is open (allocated)
 */ 1 4 this 3 211  
30 0 0 6 30 213 0 0 63 /**
 * Ok it sets the recv buffer size for both tcp and UDP
 */ 2 4 this 3 211  4 size 1 213  
31 0 0 4 31 208 0 0 51 /**
 * Assigns an existing socket to this class
 */ 2 4 this 3 211  3 ins 1 212  
32 0 0 6 32 212 0 0 36 /**
 * Gets the base socket type
 */ 1 4 this 3 211  
33 0 0 6 32 212 0 0 44 /**
 * Get The RAW file id of the socket
 */ 1 4 this 3 214  
34 0 0 7 33 202 98 0 43 /**
 * Wrapper on berkly getpeername...
 */ 1 4 this 3 214  
35 0 0 6 34 213 0 0 0 0 
36 0 0 7 35 217 0 0 0 0 
37 0 0 7 37 218 141 0 0 0 
38 0 0 23 37 218 141 0 10 /**
 *
 */ 1 6 param0 0 212  
39 0 0 6 38 213 0 0 73 /**
 * Disable Nagle algorithm.  Don't delay send to coalesce packets
 */ 2 4 this 3 218  4 flag 5 204  
40 0 0 6 39 213 0 0 66 /**
 * will control the behavior of SO_LINGER for a TCP socket
 */ 2 4 this 3 218  16 interval_seconds 5 213  
41 0 0 6 40 213 0 0 217 /**
 * Turn off the linger flag.  The socket will quickly release buffered items
 * and free up OS resources.  You may lose a stream if you use this flag and
 * do not negotiate the close at the application layer.
 */ 1 4 this 3 218  
42 0 0 6 41 213 0 0 143 /**
 * Just like it sounds.  Sets a buffered socket recv buffer size.  This
 * function does not refuse ranges outside hard-coded OS limits
 */ 2 4 this 3 218  6 insize 1 213  
43 0 0 6 42 204 0 0 138 /**
 * This function will try and set the socket up for active open to a specified
 * address and port provided by the input parameter
 */ 3 4 this 3 218  10 theaddress 1 200  8 setdelay 1 204  
44 0 0 6 43 204 0 0 161 /**
 * This function will try and set the socket up for active open to a specified
 * address and port provided by the input parameter (non-blocking version)
 */ 2 4 this 3 218  10 theaddress 1 200  
45 0 0 6 44 204 0 0 0 2 4 this 3 218  3 err 1 213  
46 0 0 6 45 204 0 0 0 1 4 this 3 218  
47 0 0 6 46 213 0 0 0 2 4 this 3 218  3 str 1 205  
48 0 0 6 47 205 0 0 146 /**
 * Read the data from the connection - if error 0 if socket closed for read or
 * length is 0 + bytes read (May be smaller than requested)
 */ 2 4 this 3 218  7 max_len 1 213  
49 0 0 7 48 217 0 0 0 0 
50 0 0 7 51 219 0 0 0 0 
51 0 0 6 52 204 0 0 59 /**
 * This function will initialize a listening Socket
 */ 3 4 this 3 219  7 address 1 200  12 backlog_size 5 213  
52 0 0 6 52 204 0 0 59 /**
 * This function will initialize a listening Socket
 */ 3 4 this 3 219  4 port 1 203  12 backlog_size 5 213  
53 0 0 6 53 204 0 0 0 3 4 this 3 219  10 newsession 1 218  7 address 1 202  
54 0 0 7 54 217 0 0 0 0 
55 0 0 7 56 220 154 0 0 0 
56 0 0 6 57 204 0 0 50 /**
 * Starts a UDP socket listening on a port
 */ 2 4 this 3 220  7 address 1 200  
57 0 0 6 57 204 0 0 50 /**
 * Starts a UDP socket listening on a port
 */ 2 4 this 3 220  4 port 1 203  
58 0 0 6 58 204 0 0 50 /**
 * Starts a UDP socket listening on a port
 */ 2 4 this 3 220  7 address 1 200  
59 0 0 6 60 204 0 0 41 /**
 * Send data to specified address
 */ 4 4 this 3 220  4 data 1 205  3 len 1 213  7 address 1 200  
60 0 0 6 61 204 0 0 68 /**
 * Set this socket to work without a bound external address.
 */ 1 4 this 3 220  
61 0 0 6 62 204 0 0 85 /**
 * Flips the OS bits that allow for brodcast packets to come in on this port.
 */ 1 4 this 3 220  
62 0 0 7 63 217 0 0 0 0 
63 0 0 7 66 221 162 0 0 0 
64 0 0 6 67 204 0 0 53 /**
 * Connects the Socket to a specified address
 */ 2 4 this 3 221  7 address 1 200  
65 0 0 6 68 204 0 0 41 /**
 * Send data to connected address
 */ 2 4 this 3 221  4 data 1 205  
66 0 0 6 69 204 0 0 56 // use this interface for a none tagreted UDP connection 1 4 this 3 221  
67 0 0 6 70 204 0 0 41 /**
 * Send data to specified address
 */ 3 4 this 3 221  4 data 1 205  7 address 1 200  
68 0 0 6 71 204 0 0 71 /**
 * Ask the OS to let us receive broadcast packets on this port.
 */ 1 4 this 3 221  
69 0 0 7 72 217 0 0 0 0 
70 0 0 7 75 222 170 0 26 /**
 * The constructor
 */ 0 
71 0 0 15 75 222 170 0 0 1 6 param0 0 223  
72 0 0 4 76 208 0 0 10 /**
 *
 */ 2 4 this 3 222  5 incon 1 214  
73 0 0 6 77 204 0 0 70 /**
 * check to see if a socket object has been marked for reading
 */ 2 4 this 3 223  5 incon 1 214  
74 0 0 6 78 213 0 0 10 /**
 *
 */ 3 4 this 3 222  7 zeroFds 1 204  7 timeout 1 225  
75 0 0 6 78 213 0 0 10 /**
 *
 */ 3 4 this 3 222  7 zeroFds 1 204  10 sleep_time 5 206  
76 0 0 6 79 213 0 0 94 /**
 * This is the function that will wait till one of the sockets is ready for
 * writing
 */ 3 4 this 3 222  7 zeroFds 1 204  10 sleep_time 5 206  
77 0 0 6 80 213 0 0 91 /**
 * This is the function that will wait till one of the sockets is in error
 * state
 */ 3 4 this 3 222  7 zeroFds 1 204  10 sleep_time 5 206  
78 0 0 4 81 208 0 0 37 /**
 * Marks the content as empty
 */ 1 4 this 3 222  
79 0 0 7 87 228 141 0 10 /**
 *
 */ 3 8 rbufsize 1 213  8 wbufsize 1 213  17 write_flush_point 1 213  
80 0 0 6 84 204 0 0 54 /**
 * Reads a message.  Returns false on failure.
 */ 2 4 this 3 228  3 val 1 229  
81 0 0 6 85 204 0 0 38 // all the real state magic is in here 1 4 this 3 228  
82 0 0 6 86 204 0 0 38 // all the real state magic is in here 1 4 this 3 228  
83 0 0 6 88 204 0 0 29 // the reason thsi all exists 2 4 this 3 228  3 msg 1 231  
84 0 0 6 89 204 0 0 28 /**
 * Flush all writes.
 */ 1 4 this 3 228  
85 0 0 4 90 208 0 0 16 /**
 * Reset
 */ 1 4 this 3 228  
86 0 0 4 91 208 0 0 0 2 4 this 3 228  7 MaxTime 1 233  
87 0 0 6 92 235 0 0 22 // address queue stuff 1 4 this 3 228  
88 0 0 4 93 208 0 0 52 /**
 * must be called to set value to the server
 */ 2 4 this 3 228  5 inadr 1 202  
89 0 0 4 94 208 0 0 0 1 4 this 3 228  
90 0 0 7 95 217 0 0 0 0 
91 0 0 7 97 237 189 0 0 0 
92 0 0 6 98 204 0 0 53 /**
 * Connects the socket to a Specified address
 */ 2 4 this 3 237  7 address 1 200  
93 0 0 6 99 204 0 0 41 /**
 * Send data to connected address
 */ 2 4 this 3 237  4 data 1 205  
94 0 0 6 100 204 0 0 41 /**
 * Send data to specified address
 */ 3 4 this 3 237  4 data 1 205  7 address 1 200  
95 0 0 6 101 204 0 0 71 /**
 * Ask the OS to let us receive broadcast packets on this port.
 */ 1 4 this 3 237  
96 0 0 7 102 217 0 0 0 0 
48
190 14 Socket_Address 0 26625 14 Socket_Address 14 Socket_Address 0 0 0 1 97 98 0 16 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 0 0 0 0 0 97
/**
 * A simple place to store and manipulate tcp and port address for
 * communication layer
 */

191 9 Socket_IP 0 75777 9 Socket_IP 9 Socket_IP 0 0 0 1 115 0 0 13 116 117 118 119 120 121 122 123 124 125 126 127 128 0 0 1 0 192 0 0 0 0 354
/**
 * Base functionality for a INET domain Socket This call should be the
 * starting point for all other unix domain sockets.
 *
 * SocketIP |
 * ------------------------------------------------------------------- |
 * |                       |                           | SocketTCP
 * SocketTCP_Listen    SocketUDP_Incoming   SocketUDP_OutBound
 *
 */

192 11 TypedObject 0 2048 11 TypedObject 11 TypedObject 0 0 0 0 0 0 0 0 0 0 0 0 2508
/**
 * This is an abstract class that all classes which use TypeHandle, and also
 * provide virtual functions to support polymorphism, should inherit from.
 * Each derived class should define get_type(), which should return the
 * specific type of the derived class.  Inheriting from this automatically
 * provides support for is_of_type() and is_exact_type().
 *
 * All classes that inherit directly or indirectly from TypedObject should
 * redefine get_type() and force_init_type(), as shown below.  Some classes
 * that do not inherit from TypedObject may still declare TypeHandles for
 * themselves by defining methods called get_class_type() and init_type().
 * Classes such as these may serve as base classes, but the dynamic type
 * identification system will be limited.  Classes that do not inherit from
 * TypedObject need not define the virtual functions get_type() and
 * force_init_type() (or any other virtual functions).
 *
 * There is a specific layout for defining the overrides from this class.
 * Keeping the definitions formatted just like these examples will allow
 * someone in the future to use a sed (or similar) script to make global
 * changes, if necessary.  Avoid rearranging the braces or the order of the
 * functions unless you're ready to change them in every file all at once.
 *
 * What follows are some examples that can be used in new classes that you
 * create.
 *
 * @par In the class definition (.h file):
 * @code
 * public:
 *   static TypeHandle get_class_type() {
 *     return _type_handle;
 *   }
 *   static void init_type() {
 *     <<<BaseClassOne>>>::init_type();
 *     <<<BaseClassTwo>>>::init_type();
 *     <<<BaseClassN>>>::init_type();
 *     register_type(_type_handle, "<<<ThisClassStringName>>>",
 *                   <<<BaseClassOne>>>::get_class_type(),
 *                   <<<BaseClassTwo>>>::get_class_type(),
 *                   <<<BaseClassN>>>::get_class_type());
 *   }
 *   virtual TypeHandle get_type() const {
 *     return get_class_type();
 *   }
 *   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
 *
 * private:
 *   static TypeHandle _type_handle;
 * @endcode
 *
 * @par In the class .cxx file:
 * @code
 * TypeHandle <<<ThisClassStringName>>>::_type_handle;
 * @endcode
 *
 * @par In the class config_<<<PackageName>>>.cxx file:
 * @code
 * ConfigureFn(config_<<<PackageName>>>) {
 *   <<<ClassOne>>>::init_type();
 *   <<<ClassTwo>>>::init_type();
 *   <<<ClassN>>>::init_type();
 * }
 * @endcode
 */

193 10 Socket_TCP 0 141313 10 Socket_TCP 10 Socket_TCP 0 0 0 1 129 141 0 11 130 131 132 133 134 135 136 137 138 139 140 0 0 1 0 191 0 0 0 0 175
/**
 * Base functionality for a TCP connected socket This class is pretty useless
 * by itself but it does hide some of the platform differences from machine to
 * machine
 */

194 17 Socket_TCP_Listen 0 75777 17 Socket_TCP_Listen 17 Socket_TCP_Listen 0 0 0 1 142 0 0 3 143 144 145 0 0 1 0 191 0 0 0 0 57
/**
 * Base functionality for a TCP rendezvous socket
 */

195 19 Socket_UDP_Incoming 0 141313 19 Socket_UDP_Incoming 19 Socket_UDP_Incoming 0 0 0 1 146 154 0 7 147 148 149 150 151 152 153 0 0 1 0 191 0 0 0 0 46
/**
 * Base functionality for a UDP Reader
 */

196 19 Socket_UDP_Outgoing 0 141313 19 Socket_UDP_Outgoing 19 Socket_UDP_Outgoing 0 0 0 1 155 162 0 6 156 157 158 159 160 161 0 0 1 0 191 0 0 0 0 54
/**
 * Base functionality for a UDP sending socket
 */

197 12 Socket_fdset 0 141313 12 Socket_fdset 12 Socket_fdset 0 0 0 1 163 170 0 6 164 165 166 167 168 169 0 0 0 0 0 0

198 27 Buffered_DatagramConnection 0 75777 27 Buffered_DatagramConnection 27 Buffered_DatagramConnection 0 0 0 1 174 141 0 11 171 172 173 175 176 177 178 179 180 181 182 0 0 1 0 193 0 0 0 0 176
// there are 3 states 1. Socket not even assigned,,,, 2. Socket Assigned and
// trying to get a active connect open 3. Socket is open and  writable.. (
// Fully powered up )...

199 10 Socket_UDP 0 141313 10 Socket_UDP 10 Socket_UDP 0 0 0 1 183 189 0 5 184 185 186 187 188 0 0 1 0 195 0 0 0 0 171
/**
 * Base functionality for a combination UDP Reader and Writer.  This
 * duplicates code from Socket_UDP_Outgoing, to avoid the problems of multiple
 * inheritance.
 */

200 22 Socket_Address const * 0 8576 22 Socket_Address const * 22 Socket_Address const * 0 0 201 0 0 0 0 0 0 0 0 0 0

201 20 Socket_Address const 0 8832 20 Socket_Address const 20 Socket_Address const 0 0 190 0 0 0 0 0 0 0 0 0 0

202 16 Socket_Address * 0 8576 16 Socket_Address * 16 Socket_Address * 0 0 190 0 0 0 0 0 0 0 0 0 0

203 18 unsigned short int 0 8262 18 unsigned short int 18 unsigned short int 0 1 0 0 0 0 0 0 0 0 0 0 0

204 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0

205 13 atomic string 0 2 13 atomic string 13 atomic string 0 7 0 0 0 0 0 0 0 0 0 0 0

206 8 uint32_t 0 2105344 8 uint32_t 8 uint32_t 0 0 207 0 0 0 0 0 0 0 0 0 0

207 12 unsigned int 0 8198 12 unsigned int 12 unsigned int 0 1 0 0 0 0 0 0 0 0 0 0 0

208 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0

209 11 sa_family_t 0 2105344 11 sa_family_t 11 sa_family_t 0 0 203 0 0 0 0 0 0 0 0 0 0

210 17 unsigned long int 0 8214 17 unsigned long int 17 unsigned long int 0 1 0 0 0 0 0 0 0 0 0 0 0

211 11 Socket_IP * 0 8576 11 Socket_IP * 11 Socket_IP * 0 0 191 0 0 0 0 0 0 0 0 0 0

212 6 SOCKET 0 2105344 6 SOCKET 6 SOCKET 0 0 210 0 0 0 0 0 0 0 0 0 0

213 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0

214 17 Socket_IP const * 0 8576 17 Socket_IP const * 17 Socket_IP const * 0 0 215 0 0 0 0 0 0 0 0 0 0

215 15 Socket_IP const 0 8832 15 Socket_IP const 15 Socket_IP const 0 0 191 0 0 0 0 0 0 0 0 0 0

216 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732
/**
 * TypeHandle is the identifier used to differentiate C++ class types.  Any
 * C++ classes that inherit from some base class, and must be differentiated
 * at run time, should store a static TypeHandle object that can be queried
 * through a static member function named get_class_type().  Most of the time,
 * it is also desirable to inherit from TypedObject, which provides some
 * virtual functions to return the TypeHandle for a particular instance.
 *
 * At its essence, a TypeHandle is simply a unique identifier that is assigned
 * by the TypeRegistry.  The TypeRegistry stores a tree of TypeHandles, so
 * that ancestry of a particular type may be queried, and the type name may be
 * retrieved for run-time display.
 */

217 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 216 0 0 0 0 0 0 0 0 0 0

218 12 Socket_TCP * 0 8576 12 Socket_TCP * 12 Socket_TCP * 0 0 193 0 0 0 0 0 0 0 0 0 0

219 19 Socket_TCP_Listen * 0 8576 19 Socket_TCP_Listen * 19 Socket_TCP_Listen * 0 0 194 0 0 0 0 0 0 0 0 0 0

220 21 Socket_UDP_Incoming * 0 8576 21 Socket_UDP_Incoming * 21 Socket_UDP_Incoming * 0 0 195 0 0 0 0 0 0 0 0 0 0

221 21 Socket_UDP_Outgoing * 0 8576 21 Socket_UDP_Outgoing * 21 Socket_UDP_Outgoing * 0 0 196 0 0 0 0 0 0 0 0 0 0

222 14 Socket_fdset * 0 8576 14 Socket_fdset * 14 Socket_fdset * 0 0 197 0 0 0 0 0 0 0 0 0 0

223 20 Socket_fdset const * 0 8576 20 Socket_fdset const * 20 Socket_fdset const * 0 0 224 0 0 0 0 0 0 0 0 0 0

224 18 Socket_fdset const 0 8832 18 Socket_fdset const 18 Socket_fdset const 0 0 197 0 0 0 0 0 0 0 0 0 0

225 17 Time_Span const * 0 8576 17 Time_Span const * 17 Time_Span const * 0 0 226 0 0 0 0 0 0 0 0 0 0

226 15 Time_Span const 0 8832 15 Time_Span const 15 Time_Span const 0 0 227 0 0 0 0 0 0 0 0 0 0

227 9 Time_Span 0 1050624 9 Time_Span 9 Time_Span 0 0 0 0 0 0 0 0 0 0 0 0 10
/**
 *
 */

228 29 Buffered_DatagramConnection * 0 8576 29 Buffered_DatagramConnection * 29 Buffered_DatagramConnection * 0 0 198 0 0 0 0 0 0 0 0 0 0

229 10 Datagram * 0 8576 10 Datagram * 10 Datagram * 0 0 230 0 0 0 0 0 0 0 0 0 0

230 8 Datagram 0 2048 8 Datagram 8 Datagram 0 0 0 0 0 0 0 0 0 0 0 0 565
/**
 * An ordered list of data elements, formatted in memory for transmission over
 * a socket or writing to a data file.
 *
 * Data elements should be added one at a time, in order, to the Datagram.
 * The nature and contents of the data elements are totally up to the user.
 * When a Datagram has been transmitted and received, its data elements may be
 * extracted using a DatagramIterator; it is up to the caller to know the
 * correct type of each data element in order.
 *
 * A Datagram is itself headerless; it is simply a collection of data
 * elements.
 */

231 16 Datagram const * 0 8576 16 Datagram const * 16 Datagram const * 0 0 232 0 0 0 0 0 0 0 0 0 0

232 14 Datagram const 0 8832 14 Datagram const 14 Datagram const 0 0 230 0 0 0 0 0 0 0 0 0 0

233 11 PN_stdfloat 0 2105344 11 PN_stdfloat 11 PN_stdfloat 0 0 234 0 0 0 0 0 0 0 0 0 0

234 5 float 0 8194 5 float 5 float 0 2 0 0 0 0 0 0 0 0 0 0 0

235 6 size_t 0 2105344 11 std::size_t 11 std::size_t 0 0 236 0 0 0 0 0 0 0 0 0 0

236 22 unsigned long long int 0 8230 22 unsigned long long int 22 unsigned long long int 0 8 0 0 0 0 0 0 0 0 0 0 0

237 12 Socket_UDP * 0 8576 12 Socket_UDP * 12 Socket_UDP * 0 0 199 0 0 0 0 0 0 0 0 0 0

0
0
0