.text
        .def        @feat.00;
        .scl        3;
        .type        0;
        .endef
        .globl        @feat.00
.set @feat.00, 0
        .intel_syntax noprefix
        .file        "main"
        .def        burst.initialize;
        .scl        2;
        .type        32;
        .endef
        .globl        burst.initialize
        .p2align        4, 0x90
burst.initialize:
.Lfunc_begin0:
.seh_proc burst.initialize
        push        rbp
        .seh_pushreg rbp
        mov        rbp, rsp
        .seh_setframe rbp, 0
        .seh_endprologue
        pop        rbp
        ret
.Lfunc_end0:
        .seh_endproc

        .def        burst.initialize.externals;
        .scl        2;
        .type        32;
        .endef
        .globl        burst.initialize.externals
        .p2align        4, 0x90
burst.initialize.externals:
.Lfunc_begin1:
.seh_proc burst.initialize.externals
        push        rbp
        .seh_pushreg rbp
        mov        rbp, rsp
        .seh_setframe rbp, 0
        .seh_endprologue
        pop        rbp
        ret
.Lfunc_end1:
        .seh_endproc

        .def        burst.initialize.statics;
        .scl        2;
        .type        32;
        .endef
        .globl        burst.initialize.statics
        .p2align        4, 0x90
burst.initialize.statics:
.Lfunc_begin2:
.seh_proc burst.initialize.statics
        push        rbp
        .seh_pushreg rbp
        mov        rbp, rsp
        .seh_setframe rbp, 0
        .seh_endprologue
        pop        rbp
        ret
.Lfunc_end2:
        .seh_endproc

        .def        d675c2aa053244579b646ec09368a505;
        .scl        2;
        .type        32;
        .endef
        .globl        d675c2aa053244579b646ec09368a505
        .p2align        4, 0x90
d675c2aa053244579b646ec09368a505:
.Lfunc_begin3:
.seh_proc d675c2aa053244579b646ec09368a505
        push        rbp
        .seh_pushreg rbp
        sub        rsp, 48
        .seh_stackalloc 48
        lea        rbp, [rsp + 48]
        .seh_setframe rbp, 48
        .seh_endprologue
        mov        eax, dword ptr [rbp + 48]
        mov        dword ptr [rsp + 32], eax
        call        "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        nop
        add        rsp, 48
        pop        rbp
        ret
.Lfunc_end3:
        .seh_endproc

        .def        "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null";
        .scl        3;
        .type        32;
        .endef
        .p2align        4, 0x90
"Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null":
.Lfunc_begin4:
        .cv_func_id 0
        .cv_file        1 "C:\\UnitySrc\\unity\\Runtime\\Jobs\\Managed\\IJob.cs"
        .cv_loc        0 1 57 0
.seh_proc "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        push        rbp
        .seh_pushreg rbp
        mov        rbp, rsp
        .seh_setframe rbp, 0
        .seh_endprologue
.Ltmp0:
        .cv_file        2 "C:\\UnitySrc\\unity\\Runtime\\Export\\NativeArray\\NativeArray.cs"
        .cv_inline_site_id 1 within 0 inlined_at 1 58 0
        .cv_file        3 "C:\\UnitySrc\\burst\\src\\com.unity.burst\\Tests\\Editor\\BurstInspectorGUITests.cs"
        .cv_inline_site_id 2 within 1 inlined_at 3 393 0
        .cv_loc        2 2 130 0
        mov        eax, dword ptr [rcx + 8]
        test        rax, rax
.Ltmp1:
        .cv_loc        1 3 393 0
        je        .LBB4_1
        mov        rdx, qword ptr [rcx]
        vxorps        xmm0, xmm0, xmm0
        .p2align        4, 0x90
.LBB4_3:
        .cv_loc        1 3 395 0
        vaddss        xmm0, xmm0, dword ptr [rdx]
        .cv_loc        1 3 393 0
        add        rdx, 4
        dec        rax
        jne        .LBB4_3
        jmp        .LBB4_4
.LBB4_1:
        vxorps        xmm0, xmm0, xmm0
.LBB4_4:
.Ltmp2:
        .cv_inline_site_id 3 within 1 inlined_at 3 397 0
        .cv_loc        3 2 194 0
        mov        rax, qword ptr [rcx + 48]
        vmovss        dword ptr [rax], xmm0
.Ltmp3:
        .cv_loc        0 1 59 0
        pop        rbp
        ret
.Ltmp4:
.Lfunc_end4:
        .seh_endproc

        .section        .drectve,"yn"
        .ascii        " /EXPORT:\"burst.initialize\""
        .ascii        " /EXPORT:\"burst.initialize.externals\""
        .ascii        " /EXPORT:\"burst.initialize.statics\""
        .ascii        " /EXPORT:d675c2aa053244579b646ec09368a505"
        .section        .debug$S,"dr"
        .p2align        2
        .long        4
        .long        241
        .long        .Ltmp6-.Ltmp5
.Ltmp5:
        .short        .Ltmp8-.Ltmp7
.Ltmp7:
        .short        4353
        .long        0
        .byte        0
        .p2align        2
.Ltmp8:
        .short        .Ltmp10-.Ltmp9
.Ltmp9:
        .short        4412
        .long        0
        .short        208
        .short        0
        .short        0
        .short        91
        .short        0
        .short        14006
        .short        0
        .short        0
        .short        0
        .asciz        "Burst 0.0.91.0 (Frontend Version : 040e20f6-d3e4-45d8-b45b-06c6d673cedb)"
        .p2align        2
.Ltmp10:
.Ltmp6:
        .p2align        2
        .long        246
        .long        .Ltmp12-.Ltmp11
.Ltmp11:
        .long        0


        .long        4112
        .cv_filechecksumoffset        3
        .long        391


        .long        4115
        .cv_filechecksumoffset        2
        .long        129


        .long        4118
        .cv_filechecksumoffset        2
        .long        192
.Ltmp12:
        .p2align        2
        .long        241
        .long        .Ltmp14-.Ltmp13
.Ltmp13:
        .short        .Ltmp16-.Ltmp15
.Ltmp15:
        .short        4422
        .long        0
        .long        0
        .long        0
        .long        .Lfunc_end4-"Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        .long        0
        .long        0
        .long        4126
        .secrel32        "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        .secidx        "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        .byte        0
        .asciz        "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        .p2align        2
.Ltmp16:
        .short        .Ltmp18-.Ltmp17
.Ltmp17:
        .short        4114
        .long        8
        .long        0
        .long        0
        .long        0
        .long        0
        .short        0
        .long        1212416
        .p2align        2
.Ltmp18:
        .short        .Ltmp20-.Ltmp19
.Ltmp19:
        .short        4429
        .long        0
        .long        0
        .long        4112
        .cv_inline_linetable        1 3 391 .Lfunc_begin4 .Lfunc_end4
        .p2align        2
.Ltmp20:
        .short        .Ltmp22-.Ltmp21
.Ltmp21:
        .short        4429
        .long        0
        .long        0
        .long        4115
        .cv_inline_linetable        2 2 129 .Lfunc_begin4 .Lfunc_end4
        .p2align        2
.Ltmp22:
        .short        2
        .short        4430
        .short        .Ltmp24-.Ltmp23
.Ltmp23:
        .short        4429
        .long        0
        .long        0
        .long        4118
        .cv_inline_linetable        3 2 192 .Lfunc_begin4 .Lfunc_end4
        .p2align        2
.Ltmp24:
        .short        2
        .short        4430
        .short        2
        .short        4430
        .short        2
        .short        4431
.Ltmp14:
        .p2align        2
        .cv_linetable        0, "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", .Lfunc_end4
        .long        241
        .long        .Ltmp26-.Ltmp25
.Ltmp25:
        .short        .Ltmp28-.Ltmp27
.Ltmp27:
        .short        4360
        .long        4099
        .asciz        "BurstInspectorGUITests/MyJob"
        .p2align        2
.Ltmp28:
        .short        .Ltmp30-.Ltmp29
.Ltmp29:
        .short        4360
        .long        4104
        .asciz        "Unity.Collections.NativeArray`1<System.Single>"
        .p2align        2
.Ltmp30:
        .short        .Ltmp32-.Ltmp31
.Ltmp31:
        .short        4360
        .long        4107
        .asciz        "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle"
        .p2align        2
.Ltmp32:
        .short        .Ltmp34-.Ltmp33
.Ltmp33:
        .short        4360
        .long        4124
        .asciz        "Unity.Jobs.LowLevel.Unsafe.JobRanges"
        .p2align        2
.Ltmp34:
.Ltmp26:
        .p2align        2
        .cv_filechecksums
        .cv_stringtable
        .long        241
        .long        .Ltmp36-.Ltmp35
.Ltmp35:
        .short        .Ltmp38-.Ltmp37
.Ltmp37:
        .short        4428
        .long        4130
        .p2align        2
.Ltmp38:
.Ltmp36:
        .p2align        2
        .section        .debug$T,"dr"
        .p2align        2
        .long        4
        .short        0x32
        .short        0x1505
        .short        0x0
        .short        0x80
        .long        0x0
        .long        0x0
        .long        0x0
        .short        0x0
        .asciz        "BurstInspectorGUITests/MyJob"
        .byte        241
        .short        0x46
        .short        0x1505
        .short        0x0
        .short        0x80
        .long        0x0
        .long        0x0
        .long        0x0
        .short        0x0
        .asciz        "Unity.Collections.NativeArray`1<System.Single>"
        .byte        243
        .byte        242
        .byte        241
        .short        0x2a
        .short        0x1203
        .short        0x150d
        .short        0x3
        .long        0x1001
        .short        0x0
        .asciz        "Inp\303\272t"
        .byte        243
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x1001
        .short        0x30
        .asciz        "Output"
        .byte        243
        .byte        242
        .byte        241
        .short        0x32
        .short        0x1505
        .short        0x2
        .short        0x0
        .long        0x1002
        .long        0x0
        .long        0x0
        .short        0x60
        .asciz        "BurstInspectorGUITests/MyJob"
        .byte        241
        .short        0x42
        .short        0x1605
        .long        0x0
        .asciz        "C:\\UnitySrc\\burst\\src\\Unity.Burst.Tester\\unknown\\unknown"
        .byte        243
        .byte        242
        .byte        241
        .short        0xe
        .short        0x1606
        .long        0x1003
        .long        0x1004
        .long        0x0
        .short        0x4a
        .short        0x1505
        .short        0x0
        .short        0x80
        .long        0x0
        .long        0x0
        .long        0x0
        .short        0x0
        .asciz        "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle"
        .byte        241
        .short        0x8a
        .short        0x1203
        .short        0x150d
        .short        0x3
        .long        0x620
        .short        0x0
        .asciz        "m_Buffer"
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x8
        .asciz        "m_Length"
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0xc
        .asciz        "m_MinIndex"
        .byte        243
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x10
        .asciz        "m_MaxIndex"
        .byte        243
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x1006
        .short        0x18
        .asciz        "m_Safety"
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x28
        .asciz        "m_AllocatorLabel"
        .byte        241
        .short        0x46
        .short        0x1505
        .short        0x6
        .short        0x0
        .long        0x1007
        .long        0x0
        .long        0x0
        .short        0x30
        .asciz        "Unity.Collections.NativeArray`1<System.Single>"
        .byte        243
        .byte        242
        .byte        241
        .short        0xe
        .short        0x1606
        .long        0x1008
        .long        0x1004
        .long        0x0
        .short        0x4a
        .short        0x1203
        .short        0x150d
        .short        0x3
        .long        0x620
        .short        0x0
        .asciz        "versionNode"
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x8
        .asciz        "version"
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0xc
        .asciz        "staticSafetyId"
        .byte        243
        .byte        242
        .byte        241
        .short        0x4a
        .short        0x1505
        .short        0x3
        .short        0x0
        .long        0x100a
        .long        0x0
        .long        0x0
        .short        0x10
        .asciz        "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle"
        .byte        241
        .short        0xe
        .short        0x1606
        .long        0x100b
        .long        0x1004
        .long        0x0
        .short        0xa
        .short        0x1002
        .long        0x1000
        .long        0x1000c
        .short        0x6
        .short        0x1201
        .long        0x0
        .short        0x1a
        .short        0x1009
        .long        0x3
        .long        0x1000
        .long        0x100d
        .byte        0x0
        .byte        0x0
        .short        0x0
        .long        0x100e
        .long        0x0
        .short        0x32
        .short        0x1602
        .long        0x1000
        .long        0x100f
        .asciz        "BurstInspectorGUITests.MyJob.Execute"
        .byte        243
        .byte        242
        .byte        241
        .short        0xa
        .short        0x1002
        .long        0x1001
        .long        0x1000c
        .short        0x1a
        .short        0x1009
        .long        0x74
        .long        0x1001
        .long        0x1011
        .byte        0x0
        .byte        0x0
        .short        0x0
        .long        0x100e
        .long        0x0
        .short        0x3e
        .short        0x1602
        .long        0x1001
        .long        0x1012
        .asciz        "Unity.Collections.NativeArray`1<float>.get_Length"
        .byte        242
        .byte        241
        .short        0xe
        .short        0x1201
        .long        0x2
        .long        0x74
        .long        0x40
        .short        0x1a
        .short        0x1009
        .long        0x3
        .long        0x1001
        .long        0x1011
        .byte        0x0
        .byte        0x0
        .short        0x2
        .long        0x1014
        .long        0x0
        .short        0x3a
        .short        0x1602
        .long        0x1001
        .long        0x1015
        .asciz        "Unity.Collections.NativeArray`1<float>.set_Item"
        .short        0x3a
        .short        0x1505
        .short        0x0
        .short        0x80
        .long        0x0
        .long        0x0
        .long        0x0
        .short        0x0
        .asciz        "Unity.Jobs.LowLevel.Unsafe.JobRanges"
        .byte        241
        .short        0xa
        .short        0x1002
        .long        0x1017
        .long        0x1000c
        .short        0x1a
        .short        0x1201
        .long        0x5
        .long        0x100d
        .long        0x620
        .long        0x620
        .long        0x1018
        .long        0x74
        .short        0xe
        .short        0x1008
        .long        0x3
        .byte        0x0
        .byte        0x0
        .short        0x5
        .long        0x1019
        .short        0x62
        .short        0x1203
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x0
        .asciz        "BatchSize"
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x4
        .asciz        "NumJobs"
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x74
        .short        0x8
        .asciz        "TotalIterationCount"
        .byte        242
        .byte        241
        .short        0x150d
        .short        0x3
        .long        0x620
        .short        0x10
        .asciz        "StartEndIndex"
        .short        0x3a
        .short        0x1505
        .short        0x4
        .short        0x0
        .long        0x101b
        .long        0x0
        .long        0x0
        .short        0x18
        .asciz        "Unity.Jobs.LowLevel.Unsafe.JobRanges"
        .byte        241
        .short        0xe
        .short        0x1606
        .long        0x101c
        .long        0x1004
        .long        0x0
        .short        0x17a
        .short        0x1601
        .long        0x0
        .long        0x101a
        .asciz        "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
        .byte        241
        .short        0x3a
        .short        0x1605
        .long        0x0
        .asciz        "C:\\UnitySrc\\burst\\src\\Unity.Burst.Tester\\unknown"
        .byte        243
        .byte        242
        .byte        241
        .short        0xe
        .short        0x1605
        .long        0x0
        .asciz        "unknown"
        .short        0xa
        .short        0x1605
        .long        0x0
        .byte        0
        .byte        243
        .byte        242
        .byte        241
        .short        0x1a
        .short        0x1603
        .short        0x5
        .long        0x101f
        .long        0x0
        .long        0x1020
        .long        0x1021
        .long        0x0
        .byte        242
        .byte        241
        .globl        _fltused