namespace Unity.VisualScripting { /// <summary> /// Compares two inputs to determine whether the first is less than the second. /// </summary> [UnitCategory("Logic")] [UnitOrder(9)] public sealed class Less : BinaryComparisonUnit { /// <summary> /// Whether A is less than B. /// </summary> [PortLabel("A < B")] public override ValueOutput comparison => base.comparison; protected override bool NumericComparison(float a, float b) { return a < b; } protected override bool GenericComparison(object a, object b) { return OperatorUtility.LessThan(a, b); } } }