%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3124191390598733661
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4808438443359015266}
  - component: {fileID: 5605286135708354201}
  m_Layer: 0
  m_Name: Spikes
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4808438443359015266
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3124191390598733661}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 833704961550307483}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!156049354 &5605286135708354201
Grid:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3124191390598733661}
  m_Enabled: 1
  m_CellSize: {x: 1, y: 1, z: 0}
  m_CellGap: {x: 0, y: 0, z: 0}
  m_CellLayout: 0
  m_CellSwizzle: 0
--- !u!1 &5618913932489672879
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 833704961550307483}
  - component: {fileID: 5650028520470743379}
  - component: {fileID: 1277001223211184252}
  m_Layer: 0
  m_Name: Layer1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &833704961550307483
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5618913932489672879}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4808438443359015266}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1839735485 &5650028520470743379
Tilemap:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5618913932489672879}
  m_Enabled: 1
  m_Tiles: {}
  m_AnimatedTiles: {}
  m_TileAssetArray:
  - m_RefCount: 0
    m_Data: {fileID: 0}
  m_TileSpriteArray:
  - m_RefCount: 0
    m_Data: {fileID: 0}
  m_TileMatrixArray:
  - m_RefCount: 0
    m_Data:
      e00: -1.4028983e-21
      e01: 0
      e02: -5.1498366e+29
      e03: -5.1498366e+29
      e10: 7.7e-43
      e11: 0
      e12: 7.7e-43
      e13: 7.7e-43
      e20: 6.8922995e-32
      e21: -5.5667982e+10
      e22: 0.0000000014469572
      e23: 6.800141e+12
      e30: 4.5904e-41
      e31: 7.72e-43
      e32: 7.71e-43
      e33: 7.71e-43
  m_TileColorArray:
  - m_RefCount: 0
    m_Data: {r: 3.5257e-41, g: 3.5257e-41, b: 3.5257e-41, a: 3.5257e-41}
  m_TileObjectToInstantiateArray: []
  m_AnimationFrameRate: 1
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Origin: {x: -2, y: -1, z: 0}
  m_Size: {x: 1, y: 1, z: 1}
  m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
  m_TileOrientation: 0
  m_TileOrientationMatrix:
    e00: 1
    e01: 0
    e02: 0
    e03: 0
    e10: 0
    e11: 1
    e12: 0
    e13: 0
    e20: 0
    e21: 0
    e22: 1
    e23: 0
    e30: 0
    e31: 0
    e32: 0
    e33: 1
--- !u!483693784 &1277001223211184252
TilemapRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5618913932489672879}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 0
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_ChunkSize: {x: 32, y: 32, z: 32}
  m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
  m_MaxChunkCount: 16
  m_MaxFrameAge: 16
  m_SortOrder: 0
  m_Mode: 0
  m_DetectChunkCullingBounds: 0
  m_MaskInteraction: 0
--- !u!114 &4978683680443398995
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0}
  m_Name: Palette Settings
  m_EditorClassIdentifier: 
  cellSizing: 0
  m_TransparencySortMode: 0
  m_TransparencySortAxis: {x: 0, y: 0, z: 1}