Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10  (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker5363
-projectPath
W:/13/kylan.hattie/Programming/Practice/Tower Defense
-logFile
Logs/AssetImportWorker5363.log
-srvPort
59784
Successfully changed project path to: W:/13/kylan.hattie/Programming/Practice/Tower Defense
W:/13/kylan.hattie/Programming/Practice/Tower Defense
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [102404] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 4208648778 [EditorId] 4208648778 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...

Player connection [102404] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 4208648778 [EditorId] 4208648778 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...

Refreshing native plugins compatible for Editor in 509.02 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.18f1 (3129e69bc0c7)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path W:/13/kylan.hattie/Programming/Practice/Tower Defense/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98)
    Vendor:   Intel
    VRAM:     8126 MB
    Driver:   31.0.101.2115
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56816
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.015120 seconds.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 88.56 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in  0.675 seconds
Domain Reload Profiling:
	ReloadAssembly (675ms)
		BeginReloadAssembly (72ms)
			ExecutionOrderSort (0ms)
			DisableScriptedObjects (0ms)
			BackupInstance (0ms)
			ReleaseScriptingObjects (0ms)
			CreateAndSetChildDomain (1ms)
		EndReloadAssembly (484ms)
			LoadAssemblies (71ms)
			RebuildTransferFunctionScriptingTraits (0ms)
			SetupTypeCache (102ms)
			ReleaseScriptCaches (0ms)
			RebuildScriptCaches (28ms)
			SetupLoadedEditorAssemblies (293ms)
				LogAssemblyErrors (0ms)
				InitializePlatformSupportModulesInManaged (9ms)
				SetLoadedEditorAssemblies (0ms)
				RefreshPlugins (89ms)
				BeforeProcessingInitializeOnLoad (1ms)
				ProcessInitializeOnLoadAttributes (138ms)
				ProcessInitializeOnLoadMethodAttributes (56ms)
				AfterProcessingInitializeOnLoad (0ms)
				EditorAssembliesLoaded (0ms)
			ExecutionOrderSort2 (0ms)
			AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 1.206477 seconds.