Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10  (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker4419
-projectPath
W:/13/kylan.hattie/Programming/Practice/Tower Defense
-logFile
Logs/AssetImportWorker4419.log
-srvPort
59784
Successfully changed project path to: W:/13/kylan.hattie/Programming/Practice/Tower Defense
W:/13/kylan.hattie/Programming/Practice/Tower Defense
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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    "memorysetup-bucket-allocator-block-count=8"
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    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [86052] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 899623003 [EditorId] 899623003 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...

Player connection [86052] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 899623003 [EditorId] 899623003 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...

mdb reader table full -> cleaning up stale readers. Current readers:
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Cleaned out 123 stale readers
Refreshing native plugins compatible for Editor in 502.63 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.18f1 (3129e69bc0c7)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path W:/13/kylan.hattie/Programming/Practice/Tower Defense/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98)
    Vendor:   Intel
    VRAM:     8126 MB
    Driver:   31.0.101.2115
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56172
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.026409 seconds.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 90.40 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in  0.680 seconds
Domain Reload Profiling:
	ReloadAssembly (681ms)
		BeginReloadAssembly (70ms)
			ExecutionOrderSort (0ms)
			DisableScriptedObjects (0ms)
			BackupInstance (0ms)
			ReleaseScriptingObjects (0ms)
			CreateAndSetChildDomain (1ms)
		EndReloadAssembly (481ms)
			LoadAssemblies (68ms)
			RebuildTransferFunctionScriptingTraits (0ms)
			SetupTypeCache (103ms)
			ReleaseScriptCaches (0ms)
			RebuildScriptCaches (28ms)
			SetupLoadedEditorAssemblies (294ms)
				LogAssemblyErrors (0ms)
				InitializePlatformSupportModulesInManaged (9ms)
				SetLoadedEditorAssemblies (0ms)
				RefreshPlugins (90ms)
				BeforeProcessingInitializeOnLoad (1ms)
				ProcessInitializeOnLoadAttributes (142ms)
				ProcessInitializeOnLoadMethodAttributes (51ms)
				AfterProcessingInitializeOnLoad (0ms)
				EditorAssembliesLoaded (0ms)
			ExecutionOrderSort2 (0ms)
			AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 1.173221 seconds.