%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &228074470793173297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7862981737918241156} - component: {fileID: 5025759768013693878} m_Layer: 0 m_Name: Light 2D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7862981737918241156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228074470793173297} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.214, y: 1.13, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8224997651291946050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5025759768013693878 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228074470793173297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} m_Name: m_EditorClassIdentifier: m_ComponentVersion: 1 m_LightType: 3 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.5 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2.5 m_LightVolumeIntensity: 1 m_LightVolumeIntensityEnabled: 0 m_ApplyToSortingLayers: 00000000 m_LightCookieSprite: {fileID: 0} m_DeprecatedPointLightCookieSprite: {fileID: 0} m_LightOrder: 0 m_AlphaBlendOnOverlap: 0 m_OverlapOperation: 0 m_NormalMapDistance: 3 m_NormalMapQuality: 2 m_UseNormalMap: 0 m_ShadowIntensityEnabled: 0 m_ShadowIntensity: 0.75 m_ShadowVolumeIntensityEnabled: 0 m_ShadowVolumeIntensity: 0.75 m_LocalBounds: m_Center: {x: 0, y: -0.00000011920929, z: 0} m_Extent: {x: 0.9985302, y: 0.99853027, z: 0} m_PointLightInnerAngle: 360 m_PointLightOuterAngle: 360 m_PointLightInnerRadius: 0.3 m_PointLightOuterRadius: 6.42 m_ShapeLightParametricSides: 5 m_ShapeLightParametricAngleOffset: 0 m_ShapeLightParametricRadius: 1 m_ShapeLightFalloffSize: 0.5 m_ShapeLightFalloffOffset: {x: 0, y: 0} m_ShapePath: - {x: -0.5, y: -0.5, z: 0} - {x: 0.5, y: -0.5, z: 0} - {x: 0.5, y: 0.5, z: 0} - {x: -0.5, y: 0.5, z: 0} --- !u!1 &3883236769663596673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5803369012567493793} - component: {fileID: 2005126655593438042} - component: {fileID: 5327239162147870483} m_Layer: 0 m_Name: Torche_0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5803369012567493793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3883236769663596673} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19801633, y: 1.1440139, z: 0.050738342} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8224997651291946050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2005126655593438042 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3883236769663596673} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0031f3c56114c4a919964458437126cf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: -1992762681, guid: d76fc114822184f47b0b10c48612e503, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!95 &5327239162147870483 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3883236769663596673} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 79a88b225d97840f7bacc53c90ecdb84, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &9016059123737289347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8224997651291946050} m_Layer: 0 m_Name: Torche m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8224997651291946050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9016059123737289347} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -16.84, y: -0.73, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5803369012567493793} - {fileID: 7862981737918241156} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}