Using pre-set license
Built from '2021.3/release' branch; Version is '2021.3.17f1 (3e8111cac19d) revision 4096273'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10  (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.17f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker59
-projectPath
W:/13/jonathan.logger/Programming/Practice/Tile Vania
-logFile
Logs/AssetImportWorker59.log
-srvPort
53397
Successfully changed project path to: W:/13/jonathan.logger/Programming/Practice/Tile Vania
W:/13/jonathan.logger/Programming/Practice/Tile Vania
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [8140] Host "[IP] 172.16.23.144 [Port] 0 [Flags] 2 [Guid] 3303224138 [EditorId] 3303224138 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-34) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...

Player connection [8140] Host "[IP] 172.16.23.144 [Port] 0 [Flags] 2 [Guid] 3303224138 [EditorId] 3303224138 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-34) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...

Refreshing native plugins compatible for Editor in 496.47 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.17f1 (3e8111cac19d)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path W:/13/jonathan.logger/Programming/Practice/Tile Vania/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98)
    Vendor:   Intel
    VRAM:     8126 MB
    Driver:   31.0.101.2115
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56140
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.017152 seconds.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 95.33 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in  0.712 seconds
Domain Reload Profiling:
	ReloadAssembly (713ms)
		BeginReloadAssembly (77ms)
			ExecutionOrderSort (0ms)
			DisableScriptedObjects (0ms)
			BackupInstance (0ms)
			ReleaseScriptingObjects (0ms)
			CreateAndSetChildDomain (1ms)
		EndReloadAssembly (511ms)
			LoadAssemblies (76ms)
			RebuildTransferFunctionScriptingTraits (0ms)
			SetupTypeCache (104ms)
			ReleaseScriptCaches (0ms)
			RebuildScriptCaches (27ms)
			SetupLoadedEditorAssemblies (313ms)
				LogAssemblyErrors (0ms)
				InitializePlatformSupportModulesInManaged (8ms)
				SetLoadedEditorAssemblies (0ms)
				RefreshPlugins (95ms)
				BeforeProcessingInitializeOnLoad (1ms)
				ProcessInitializeOnLoadAttributes (141ms)
				ProcessInitializeOnLoadMethodAttributes (67ms)
				AfterProcessingInitializeOnLoad (0ms)
				EditorAssembliesLoaded (0ms)
			ExecutionOrderSort2 (0ms)
			AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 1.521459 seconds.