using System;

namespace Unity.VisualScripting
{
    [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
    public sealed class UnitSubtitleAttribute : Attribute
    {
        public UnitSubtitleAttribute(string subtitle)
        {
            this.subtitle = subtitle;
        }

        public string subtitle { get; private set; }
    }
}