//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // TextTransform Samples/Packages/com.unity.collections/Unity.Collections/HeapString.tt // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using Unity.Collections.LowLevel.Unsafe; using UnityEngine.Internal; #if UNITY_PROPERTIES_EXISTS using Unity.Properties; #endif namespace Unity.Collections { /// <summary> /// An unmanaged, allocated, mutable, resizable UTF-8 string. /// </summary> /// <remarks> /// The string is always null-terminated, meaning a zero byte always immediately follows the last character. /// </remarks> [BurstCompatible] [Obsolete("HeapString has been removed and replaced with NativeText (RemovedAfter 2021-07-21) (UnityUpgradable) -> NativeText", false)] public partial struct HeapString : INativeList<byte> , IDisposable , IUTF8Bytes , IComparable<String> , IEquatable<String> , IComparable<HeapString> , IEquatable<HeapString> , IComparable<FixedString32Bytes> , IEquatable<FixedString32Bytes> , IComparable<FixedString64Bytes> , IEquatable<FixedString64Bytes> , IComparable<FixedString128Bytes> , IEquatable<FixedString128Bytes> , IComparable<FixedString512Bytes> , IEquatable<FixedString512Bytes> , IComparable<FixedString4096Bytes> , IEquatable<FixedString4096Bytes> { // NOTE! This Length is always > 0, because we have a null terminating byte. // We hide this byte from HeapString users. private NativeList<byte> m_Data; /// <summary> /// The current length in bytes of this string. /// </summary> /// <remarks> /// The length does not include the null terminator byte. /// </remarks> /// <value>The current length in bytes of the UTF-8 encoded string.</value> public int Length { get { return m_Data.Length - 1; } set { m_Data.Resize(value + 1, NativeArrayOptions.UninitializedMemory); m_Data[value] = 0; } } /// <summary> /// The current capacity of this string. /// </summary> /// <remarks> /// The null-terminator byte is not included in the Capacity, so the string's character buffer is `Capacity + 1` in size. /// </remarks> /// <value>The current capacity of the string.</value> public int Capacity { get { return m_Data.Capacity - 1; } set { m_Data.Capacity = value + 1; } } /// <summary> /// Attempt to set the length in bytes of this string. /// </summary> /// <param name="newLength">The new length in bytes of the string.</param> /// <param name="clearOptions">Whether any bytes added should be zeroed out.</param> /// <returns>Always true.</returns> public bool TryResize(int newLength, NativeArrayOptions clearOptions = NativeArrayOptions.ClearMemory) { // this can't ever fail, because if we can't resize malloc will abort Length = newLength; return true; } /// <summary> /// Whether this string has no characters. /// </summary> /// <value>True if this string has no characters.</value> public bool IsEmpty => m_Data.Length == 1; /// <summary> /// Whether this string's character buffer has been allocated and not yet deallocated. /// </summary> /// <value>Whether this string's character buffer has been allocated and not yet deallocated.</value> public bool IsCreated => m_Data.IsCreated; /// <summary> /// Returns a pointer to this string's character buffer. /// </summary> /// <remarks> /// The pointer is made invalid by operations that reallocate the character buffer, such as setting <see cref="Capacity"/>. /// </remarks> /// <returns>A pointer to this string's character buffer.</returns> public unsafe byte* GetUnsafePtr() { return (byte*) m_Data.GetUnsafePtr(); } /// <summary> /// The byte at an index. /// </summary> /// <param name="index">A zero-based byte index.</param> /// <value>The byte at the index.</value> /// <exception cref="IndexOutOfRangeException">Thrown if the index is out of bounds.</exception> public byte this[int index] { get { CheckIndexInRange(index); return m_Data[index]; } set { CheckIndexInRange(index); m_Data[index] = value; } } /// <summary> /// Returns the reference to the byte (not character) at an index. /// </summary> /// <remarks> /// Deallocating or reallocating this string's character buffer makes the reference invalid. /// </remarks> /// <param name="index">A byte index.</param> /// <returns>A reference to the byte at the index.</returns> /// <exception cref="IndexOutOfRangeException">Thrown if the index is out of bounds.</exception> public ref byte ElementAt(int index) { CheckIndexInRange(index); return ref m_Data.ElementAt(index); } /// <summary> /// Sets the length to 0. /// </summary> public void Clear() { Length = 0; } /// <summary> /// Appends a byte. /// </summary> /// <remarks> /// A zero byte will always follow the newly appended byte. /// /// No validation is performed: it is your responsibility for the bytes of the string to form valid UTF-8 when you're done appending bytes. /// </remarks> /// <param name="value">A byte to append.</param> public void Add(in byte value) { this[Length++] = value; } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> public int CompareTo(HeapString other) { return FixedStringMethods.CompareTo(ref this, other); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> public bool Equals(HeapString other) { return FixedStringMethods.Equals(ref this, other); } /// <summary> /// Releases all resources (memory and safety handles). /// </summary> public void Dispose() { m_Data.Dispose(); } /// <summary> /// A copy of this string as a managed string. /// </summary> /// <remarks> /// For internal use only. Use <see cref="ToString"/> instead. /// </remarks> /// <value>A copy of this string as a managed string.</value> [CreateProperty] [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] [NotBurstCompatible] public string Value => ToString(); /// <summary> /// An enumerator over the characters (not bytes) of a HeapString. /// </summary> /// <remarks> /// In an enumerator's initial state, its index is invalid. The first <see cref="MoveNext"/> call advances the enumerator's index to the first character. /// </remarks> public struct Enumerator : IEnumerator<Unicode.Rune> { HeapString target; int offset; Unicode.Rune current; /// <summary> /// Initializes and returns an instance of HeapString.Enumerator. /// </summary> /// <param name="source">A HeapString for which to create an enumerator.</param> public Enumerator(HeapString source) { target = source; offset = 0; current = default; } /// <summary> /// Does nothing. /// </summary> public void Dispose() { } /// <summary> /// Advances the enumerator to the next character, returning true if <see cref="Current"/> is valid to read afterwards. /// </summary> /// <returns>True if <see cref="Current"/> is valid to read after the call.</returns> public bool MoveNext() { if (offset >= target.Length) return false; unsafe { Unicode.Utf8ToUcs(out current, target.GetUnsafePtr(), ref offset, target.Length); } return true; } /// <summary> /// Resets the enumerator to its initial state. /// </summary> public void Reset() { offset = 0; current = default; } object IEnumerator.Current => Current; /// <summary> /// The current character. /// </summary> /// <value>The current character.</value> public Unicode.Rune Current => current; } /// <summary> /// Returns an enumerator for iterating over the characters of the HeapString. /// </summary> /// <returns>An enumerator for iterating over the characters of the HeapString.</returns> public Enumerator GetEnumerator() { return new Enumerator(this); } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> [NotBurstCompatible] public int CompareTo(String other) { return ToString().CompareTo(other); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> [NotBurstCompatible] public bool Equals(String other) { return ToString().Equals(other); } /// <summary> /// Initializes and returns an instance of HeapString with the characters copied from another string. /// </summary> /// <param name="source">A string to copy characters from.</param> /// <param name="allocator">The allocator to use.</param> [NotBurstCompatible] public HeapString(String source, Allocator allocator) { m_Data = new NativeList<byte>(source.Length * 2 + 1, allocator); Length = source.Length * 2; // maximum possible unsafe { fixed (char* sourceptr = source) { var error = UTF8ArrayUnsafeUtility.Copy(GetUnsafePtr(), out var actualBytes, Capacity, sourceptr, source.Length); if (error != CopyError.None) { m_Data.Dispose(); m_Data = default; ThrowCopyError(error, source); } this.Length = actualBytes; } } } /// <summary> /// Initializes and returns an instance of HeapString with a specified initial capacity. /// </summary> /// <param name="capacity">The initial capacity in bytes.</param> /// <param name="allocator">The allocator to use.</param> public HeapString(int capacity, Allocator allocator) { m_Data = new NativeList<byte>(capacity + 1, allocator); this.Length = 0; } /// <summary> /// Initializes and returns an instance of HeapString with an initial capacity of 128 bytes. /// </summary> /// <param name="allocator">The allocator to use.</param> public HeapString(Allocator allocator) { m_Data = new NativeList<byte>(128 + 1, allocator); this.Length = 0; } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> public int CompareTo(FixedString32Bytes other) { return FixedStringMethods.CompareTo(ref this, other); } /// <summary> /// Initializes and returns an instance of HeapString with the characters copied from another string. /// </summary> /// <param name="source">A string to copy characters from.</param> /// <param name="allocator">The allocator to use.</param> public HeapString(in FixedString32Bytes source, Allocator allocator) { m_Data = new NativeList<byte>(source.utf8LengthInBytes + 1, allocator); Length = source.utf8LengthInBytes; unsafe { byte* sbytes = (byte*) UnsafeUtilityExtensions.AddressOf(source.bytes); byte* dbytes = (byte*) m_Data.GetUnsafePtr(); UnsafeUtility.MemCpy(dbytes, sbytes, source.utf8LengthInBytes); } } /// <summary> /// Returns true if two strings are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are equal.</returns> public static bool operator ==(in HeapString a, in FixedString32Bytes b) { unsafe { var aref = UnsafeUtilityExtensions.AsRef(a); int alen = aref.Length; int blen = b.utf8LengthInBytes; byte* aptr = (byte*) aref.GetUnsafePtr(); byte* bptr = (byte*) UnsafeUtilityExtensions.AddressOf(b.bytes); return UTF8ArrayUnsafeUtility.EqualsUTF8Bytes(aptr, alen, bptr, blen); } } /// <summary> /// Returns true if two strings are unequal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are unequal.</returns> public static bool operator !=(in HeapString a, in FixedString32Bytes b) { return !(a == b); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> public bool Equals(FixedString32Bytes other) { return this == other; } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> public int CompareTo(FixedString64Bytes other) { return FixedStringMethods.CompareTo(ref this, other); } /// <summary> /// Initializes and returns an instance of HeapString with the characters copied from another string. /// </summary> /// <param name="source">A string to copy characters from.</param> /// <param name="allocator">The allocator to use.</param> public HeapString(in FixedString64Bytes source, Allocator allocator) { m_Data = new NativeList<byte>(source.utf8LengthInBytes + 1, allocator); Length = source.utf8LengthInBytes; unsafe { byte* sbytes = (byte*) UnsafeUtilityExtensions.AddressOf(source.bytes); byte* dbytes = (byte*) m_Data.GetUnsafePtr(); UnsafeUtility.MemCpy(dbytes, sbytes, source.utf8LengthInBytes); } } /// <summary> /// Returns true if two strings are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are equal.</returns> public static bool operator ==(in HeapString a, in FixedString64Bytes b) { unsafe { var aref = UnsafeUtilityExtensions.AsRef(a); int alen = aref.Length; int blen = b.utf8LengthInBytes; byte* aptr = (byte*) aref.GetUnsafePtr(); byte* bptr = (byte*) UnsafeUtilityExtensions.AddressOf(b.bytes); return UTF8ArrayUnsafeUtility.EqualsUTF8Bytes(aptr, alen, bptr, blen); } } /// <summary> /// Returns true if two strings are unequal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are unequal.</returns> public static bool operator !=(in HeapString a, in FixedString64Bytes b) { return !(a == b); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> public bool Equals(FixedString64Bytes other) { return this == other; } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> public int CompareTo(FixedString128Bytes other) { return FixedStringMethods.CompareTo(ref this, other); } /// <summary> /// Initializes and returns an instance of HeapString with the characters copied from another string. /// </summary> /// <param name="source">A string to copy characters from.</param> /// <param name="allocator">The allocator to use.</param> public HeapString(in FixedString128Bytes source, Allocator allocator) { m_Data = new NativeList<byte>(source.utf8LengthInBytes + 1, allocator); Length = source.utf8LengthInBytes; unsafe { byte* sbytes = (byte*) UnsafeUtilityExtensions.AddressOf(source.bytes); byte* dbytes = (byte*) m_Data.GetUnsafePtr(); UnsafeUtility.MemCpy(dbytes, sbytes, source.utf8LengthInBytes); } } /// <summary> /// Returns true if two strings are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are equal.</returns> public static bool operator ==(in HeapString a, in FixedString128Bytes b) { unsafe { var aref = UnsafeUtilityExtensions.AsRef(a); int alen = aref.Length; int blen = b.utf8LengthInBytes; byte* aptr = (byte*) aref.GetUnsafePtr(); byte* bptr = (byte*) UnsafeUtilityExtensions.AddressOf(b.bytes); return UTF8ArrayUnsafeUtility.EqualsUTF8Bytes(aptr, alen, bptr, blen); } } /// <summary> /// Returns true if two strings are unequal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are unequal.</returns> public static bool operator !=(in HeapString a, in FixedString128Bytes b) { return !(a == b); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> public bool Equals(FixedString128Bytes other) { return this == other; } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> public int CompareTo(FixedString512Bytes other) { return FixedStringMethods.CompareTo(ref this, other); } /// <summary> /// Initializes and returns an instance of HeapString with the characters copied from another string. /// </summary> /// <param name="source">A string to copy characters from.</param> /// <param name="allocator">The allocator to use.</param> public HeapString(in FixedString512Bytes source, Allocator allocator) { m_Data = new NativeList<byte>(source.utf8LengthInBytes + 1, allocator); Length = source.utf8LengthInBytes; unsafe { byte* sbytes = (byte*) UnsafeUtilityExtensions.AddressOf(source.bytes); byte* dbytes = (byte*) m_Data.GetUnsafePtr(); UnsafeUtility.MemCpy(dbytes, sbytes, source.utf8LengthInBytes); } } /// <summary> /// Returns true if two strings are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are equal.</returns> public static bool operator ==(in HeapString a, in FixedString512Bytes b) { unsafe { var aref = UnsafeUtilityExtensions.AsRef(a); int alen = aref.Length; int blen = b.utf8LengthInBytes; byte* aptr = (byte*) aref.GetUnsafePtr(); byte* bptr = (byte*) UnsafeUtilityExtensions.AddressOf(b.bytes); return UTF8ArrayUnsafeUtility.EqualsUTF8Bytes(aptr, alen, bptr, blen); } } /// <summary> /// Returns true if two strings are unequal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are unequal.</returns> public static bool operator !=(in HeapString a, in FixedString512Bytes b) { return !(a == b); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> public bool Equals(FixedString512Bytes other) { return this == other; } /// <summary> /// Returns the lexicographical sort order of this string relative to another. /// </summary> /// <param name="other">Another string to compare with.</param> /// <returns>A number denoting the lexicographical sort order of this string relative to the other string: /// /// 0 denotes both strings have the same sort position.<br/> /// -1 denotes that this string should be sorted to precede the other.<br/> /// +1 denotes that this string should be sorted to follow the other.<br/> /// </returns> public int CompareTo(FixedString4096Bytes other) { return FixedStringMethods.CompareTo(ref this, other); } /// <summary> /// Initializes and returns an instance of HeapString with the characters copied from another string. /// </summary> /// <param name="source">A string to copy characters from.</param> /// <param name="allocator">The allocator to use.</param> public HeapString(in FixedString4096Bytes source, Allocator allocator) { m_Data = new NativeList<byte>(source.utf8LengthInBytes + 1, allocator); Length = source.utf8LengthInBytes; unsafe { byte* sbytes = (byte*) UnsafeUtilityExtensions.AddressOf(source.bytes); byte* dbytes = (byte*) m_Data.GetUnsafePtr(); UnsafeUtility.MemCpy(dbytes, sbytes, source.utf8LengthInBytes); } } /// <summary> /// Returns true if two strings are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are equal.</returns> public static bool operator ==(in HeapString a, in FixedString4096Bytes b) { unsafe { var aref = UnsafeUtilityExtensions.AsRef(a); int alen = aref.Length; int blen = b.utf8LengthInBytes; byte* aptr = (byte*) aref.GetUnsafePtr(); byte* bptr = (byte*) UnsafeUtilityExtensions.AddressOf(b.bytes); return UTF8ArrayUnsafeUtility.EqualsUTF8Bytes(aptr, alen, bptr, blen); } } /// <summary> /// Returns true if two strings are unequal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="a">A string to compare.</param> /// <param name="b">Another string to compare.</param> /// <returns>True if the two strings are unequal.</returns> public static bool operator !=(in HeapString a, in FixedString4096Bytes b) { return !(a == b); } /// <summary> /// Returns true if this string and another are equal. /// </summary> /// <remarks>Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if the two strings are equal.</returns> public bool Equals(FixedString4096Bytes other) { return this == other; } /// <summary> /// Returns a managed string copy of this string. /// </summary> /// <returns>A managed string copy of this string.</returns>> [NotBurstCompatible] public override String ToString() { if (!m_Data.IsCreated) return ""; return this.ConvertToString(); } /// <summary> /// Returns a hash code of this string. /// </summary> /// <remarks>The hash code is an integer that is always the same for two equal strings but (very likely) different for two unequal strings.</remarks> /// <returns>A hash code of this string.</returns> public override int GetHashCode() { return this.ComputeHashCode(); } /// <summary> /// Returns true if this string and another object are equal. /// </summary> /// <remarks>For the object to be equal, it must itself be a managed string, HeapString, or FixedString*N*Bytes. /// /// Two strings are equal if they have equal length and all their characters match.</remarks> /// <param name="other">Another string to compare with.</param> /// <returns>True if this string and the object are equal.</returns> [NotBurstCompatible] public override bool Equals(object other) { if(ReferenceEquals(null, other)) return false; if(other is String aString) return Equals(aString); if(other is HeapString aHeapString) return Equals(aHeapString); if(other is FixedString32Bytes a32) return Equals(a32); if(other is FixedString64Bytes a64) return Equals(a64); if(other is FixedString128Bytes a128) return Equals(a128); if(other is FixedString512Bytes a512) return Equals(a512); if(other is FixedString4096Bytes a4096) return Equals(a4096); return false; } [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] void CheckIndexInRange(int index) { if (index < 0) throw new IndexOutOfRangeException($"Index {index} must be positive."); if (index >= Length) throw new IndexOutOfRangeException($"Index {index} is out of range in HeapString of {Length} length."); } [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] void ThrowCopyError(CopyError error, String source) { throw new ArgumentException($"HeapString: {error} while copying \"{source}\""); } } }