namespace UnityEditor.TestTools.CodeCoverage { /// <summary> /// The verbosity level used in editor and console logs. /// </summary> public enum LogVerbosityLevel { /// <summary> /// All logs will be printed in Verbose. /// </summary> Verbose = 0, /// <summary> /// Logs, Warnings and Errors will be printed in Info. /// </summary> Info = 1, /// <summary> /// Warnings and Errors will be printed in Warning. /// </summary> Warning = 2, /// <summary> /// Only Errors will be printed in Error. /// </summary> Error = 3, /// <summary> /// No logs will be printed in Off. /// </summary> Off = 4 } }