import pygame
import sys
pygame.init()

display = pygame.display.set_mode((1200,1000))
display.fill((255,255,255))

#pygame.draw.circle(surface, color, center_point, radius, width)
pygame.draw.circle(display, (0,0,0), (600,500), 100, width=0)


while 1 :
    for events in pygame.event.get():
        if events.type == pygame.QUIT:
            pygame.quit()
            sys.exit()
    
    pygame.display.update()