using UnityEditor; using UnityEngine; namespace Unity.VisualScripting { public sealed class UnitOptionsWizard : Wizard { public static UnitOptionsWizard instance { get; } static UnitOptionsWizard() { instance = new UnitOptionsWizard(); } public UnitOptionsWizard() : base() { pages.Add(new AssemblyOptionsPage()); pages.Add(new TypeOptionsPage()); } protected override void ConfigureWindow() { window.titleContent = new GUIContent("Unit Options Wizard"); window.minSize = window.maxSize = new Vector2(500, 400); } } }