#if UNITY_INPUT_SYSTEM_ENABLE_XR && ENABLE_VR && !DISABLE_BUILTIN_INPUT_SYSTEM_GOOGLEVR && !PACKAGE_DOCS_GENERATION
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.Layouts;
using UnityEngine.InputSystem.XR;
using UnityEngine.Scripting;
namespace Unity.XR.GoogleVr
{
///
/// A head-mounted display powered by Google Daydream.
///
[InputControlLayout(displayName = "Daydream Headset")]
[Preserve]
public class DaydreamHMD : XRHMD
{
}
///
/// An XR controller powered by Google Daydream.
///
[InputControlLayout(displayName = "Daydream Controller", commonUsages = new[] { "LeftHand", "RightHand" })]
[Preserve]
public class DaydreamController : XRController
{
[InputControl]
[Preserve]
public Vector2Control touchpad { get; private set; }
[InputControl]
[Preserve]
public ButtonControl volumeUp { get; private set; }
[InputControl]
[Preserve]
public ButtonControl recentered { get; private set; }
[InputControl]
[Preserve]
public ButtonControl volumeDown { get; private set; }
[InputControl]
[Preserve]
public ButtonControl recentering { get; private set; }
[InputControl]
[Preserve]
public ButtonControl app { get; private set; }
[InputControl]
[Preserve]
public ButtonControl home { get; private set; }
[InputControl]
[Preserve]
public ButtonControl touchpadClicked { get; private set; }
[InputControl]
[Preserve]
public ButtonControl touchpadTouched { get; private set; }
[InputControl(noisy = true)]
[Preserve]
public Vector3Control deviceVelocity { get; private set; }
[InputControl(noisy = true)]
[Preserve]
public Vector3Control deviceAcceleration { get; private set; }
protected override void FinishSetup()
{
base.FinishSetup();
touchpad = GetChildControl("touchpad");
volumeUp = GetChildControl("volumeUp");
recentered = GetChildControl("recentered");
volumeDown = GetChildControl("volumeDown");
recentering = GetChildControl("recentering");
app = GetChildControl("app");
home = GetChildControl("home");
touchpadClicked = GetChildControl("touchpadClicked");
touchpadTouched = GetChildControl("touchpadTouched");
deviceVelocity = GetChildControl("deviceVelocity");
deviceAcceleration = GetChildControl("deviceAcceleration");
}
}
}
#endif