#if UNITY_INPUT_SYSTEM_ENABLE_XR && ENABLE_VR && !DISABLE_BUILTIN_INPUT_SYSTEM_GOOGLEVR && !PACKAGE_DOCS_GENERATION using UnityEngine.InputSystem.Controls; using UnityEngine.InputSystem.Layouts; using UnityEngine.InputSystem.XR; using UnityEngine.Scripting; namespace Unity.XR.GoogleVr { /// /// A head-mounted display powered by Google Daydream. /// [InputControlLayout(displayName = "Daydream Headset")] [Preserve] public class DaydreamHMD : XRHMD { } /// /// An XR controller powered by Google Daydream. /// [InputControlLayout(displayName = "Daydream Controller", commonUsages = new[] { "LeftHand", "RightHand" })] [Preserve] public class DaydreamController : XRController { [InputControl] [Preserve] public Vector2Control touchpad { get; private set; } [InputControl] [Preserve] public ButtonControl volumeUp { get; private set; } [InputControl] [Preserve] public ButtonControl recentered { get; private set; } [InputControl] [Preserve] public ButtonControl volumeDown { get; private set; } [InputControl] [Preserve] public ButtonControl recentering { get; private set; } [InputControl] [Preserve] public ButtonControl app { get; private set; } [InputControl] [Preserve] public ButtonControl home { get; private set; } [InputControl] [Preserve] public ButtonControl touchpadClicked { get; private set; } [InputControl] [Preserve] public ButtonControl touchpadTouched { get; private set; } [InputControl(noisy = true)] [Preserve] public Vector3Control deviceVelocity { get; private set; } [InputControl(noisy = true)] [Preserve] public Vector3Control deviceAcceleration { get; private set; } protected override void FinishSetup() { base.FinishSetup(); touchpad = GetChildControl("touchpad"); volumeUp = GetChildControl("volumeUp"); recentered = GetChildControl("recentered"); volumeDown = GetChildControl("volumeDown"); recentering = GetChildControl("recentering"); app = GetChildControl("app"); home = GetChildControl("home"); touchpadClicked = GetChildControl("touchpadClicked"); touchpadTouched = GetChildControl("touchpadTouched"); deviceVelocity = GetChildControl("deviceVelocity"); deviceAcceleration = GetChildControl("deviceAcceleration"); } } } #endif