using System; using UnityEditor; namespace Unity.PlasticSCM.Editor.UI { internal static class ShowWindow { internal static PlasticWindow Plastic() { PlasticWindow window = EditorWindow.GetWindow( UnityConstants.PLASTIC_WINDOW_TITLE, true, mConsoleWindowType, mProjectBrowserType); window.UpdateWindowIcon(PlasticPlugin.GetNotificationStatus()); return window; } static Type mConsoleWindowType = typeof(EditorWindow). Assembly.GetType("UnityEditor.ConsoleWindow"); static Type mProjectBrowserType = typeof(EditorWindow). Assembly.GetType("UnityEditor.ProjectBrowser"); } }