using Unity.Plastic.Newtonsoft.Json; using PlasticGui.WebApi.Responses; namespace Unity.PlasticSCM.Editor.WebApi { /// <summary> /// Response to token exchange request. /// </summary> public class TokenExchangeResponse { /// <summary> /// Error caused by the request. /// </summary> [JsonProperty("error")] public ErrorResponse.ErrorFields Error { get; set; } /// <summary> /// The user's username. /// </summary> [JsonProperty("user")] public string User { get; set; } /// <summary> /// The access token. /// </summary> [JsonProperty("accessToken")] public string AccessToken { get; set; } /// <summary> /// The refresh token. /// </summary> [JsonProperty("refreshToken")] public string RefreshToken { get; set; } } }