using System; namespace UnityEngine.Rendering.Universal { /// <summary> /// <para>Prevents ScriptableRendererFeatures of same type to be added more than once to a Scriptable Renderer.</para> /// </summary> [AttributeUsage(AttributeTargets.Class)] public class DisallowMultipleRendererFeature : Attribute { /// <summary> /// Set the custom title for renderer feature. /// </summary> public string customTitle { private set; get; } public DisallowMultipleRendererFeature(string customTitle = null) { this.customTitle = customTitle; } } }