//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using NUnit.Framework; using static Unity.Mathematics.math; using Burst.Compiler.IL.Tests; namespace Unity.Mathematics.Tests { [TestFixture] public class TestBool4 { [TestCompiler] public static void bool4_constructor() { bool4 a = new bool4(false, true, false, true); TestUtils.AreEqual(false, a.x); TestUtils.AreEqual(true, a.y); TestUtils.AreEqual(false, a.z); TestUtils.AreEqual(true, a.w); } [TestCompiler] public static void bool4_scalar_constructor() { bool4 a = new bool4(true); TestUtils.AreEqual(true, a.x); TestUtils.AreEqual(true, a.y); TestUtils.AreEqual(true, a.z); TestUtils.AreEqual(true, a.w); } [TestCompiler] public static void bool4_static_constructor() { bool4 a = bool4(false, true, false, true); TestUtils.AreEqual(false, a.x); TestUtils.AreEqual(true, a.y); TestUtils.AreEqual(false, a.z); TestUtils.AreEqual(true, a.w); } [TestCompiler] public static void bool4_static_scalar_constructor() { bool4 a = bool4(true); TestUtils.AreEqual(true, a.x); TestUtils.AreEqual(true, a.y); TestUtils.AreEqual(true, a.z); TestUtils.AreEqual(true, a.w); } [TestCompiler] public static void bool4_operator_equal_wide_wide() { bool4 a0 = bool4(true, false, true, false); bool4 b0 = bool4(true, false, false, false); bool4 r0 = bool4(true, true, false, true); TestUtils.AreEqual(r0, a0 == b0); bool4 a1 = bool4(false, true, false, false); bool4 b1 = bool4(true, false, false, true); bool4 r1 = bool4(false, false, true, false); TestUtils.AreEqual(r1, a1 == b1); bool4 a2 = bool4(true, false, true, false); bool4 b2 = bool4(false, false, false, false); bool4 r2 = bool4(false, true, false, true); TestUtils.AreEqual(r2, a2 == b2); bool4 a3 = bool4(true, true, false, true); bool4 b3 = bool4(true, false, false, false); bool4 r3 = bool4(true, false, true, false); TestUtils.AreEqual(r3, a3 == b3); } [TestCompiler] public static void bool4_operator_equal_wide_scalar() { bool4 a0 = bool4(false, true, false, false); bool b0 = (true); bool4 r0 = bool4(false, true, false, false); TestUtils.AreEqual(r0, a0 == b0); bool4 a1 = bool4(false, true, false, false); bool b1 = (false); bool4 r1 = bool4(true, false, true, true); TestUtils.AreEqual(r1, a1 == b1); bool4 a2 = bool4(false, true, false, true); bool b2 = (true); bool4 r2 = bool4(false, true, false, true); TestUtils.AreEqual(r2, a2 == b2); bool4 a3 = bool4(false, false, false, false); bool b3 = (true); bool4 r3 = bool4(false, false, false, false); TestUtils.AreEqual(r3, a3 == b3); } [TestCompiler] public static void bool4_operator_equal_scalar_wide() { bool a0 = (false); bool4 b0 = bool4(true, false, true, false); bool4 r0 = bool4(false, true, false, true); TestUtils.AreEqual(r0, a0 == b0); bool a1 = (false); bool4 b1 = bool4(true, false, false, true); bool4 r1 = bool4(false, true, true, false); TestUtils.AreEqual(r1, a1 == b1); bool a2 = (false); bool4 b2 = bool4(true, true, false, true); bool4 r2 = bool4(false, false, true, false); TestUtils.AreEqual(r2, a2 == b2); bool a3 = (false); bool4 b3 = bool4(true, true, true, false); bool4 r3 = bool4(false, false, false, true); TestUtils.AreEqual(r3, a3 == b3); } [TestCompiler] public static void bool4_operator_not_equal_wide_wide() { bool4 a0 = bool4(true, true, true, false); bool4 b0 = bool4(true, false, false, false); bool4 r0 = bool4(false, true, true, false); TestUtils.AreEqual(r0, a0 != b0); bool4 a1 = bool4(false, true, false, false); bool4 b1 = bool4(true, false, false, false); bool4 r1 = bool4(true, true, false, false); TestUtils.AreEqual(r1, a1 != b1); bool4 a2 = bool4(false, false, true, true); bool4 b2 = bool4(false, true, true, true); bool4 r2 = bool4(false, true, false, false); TestUtils.AreEqual(r2, a2 != b2); bool4 a3 = bool4(true, true, true, true); bool4 b3 = bool4(false, false, true, true); bool4 r3 = bool4(true, true, false, false); TestUtils.AreEqual(r3, a3 != b3); } [TestCompiler] public static void bool4_operator_not_equal_wide_scalar() { bool4 a0 = bool4(false, true, false, true); bool b0 = (false); bool4 r0 = bool4(false, true, false, true); TestUtils.AreEqual(r0, a0 != b0); bool4 a1 = bool4(true, false, false, false); bool b1 = (false); bool4 r1 = bool4(true, false, false, false); TestUtils.AreEqual(r1, a1 != b1); bool4 a2 = bool4(false, false, false, true); bool b2 = (false); bool4 r2 = bool4(false, false, false, true); TestUtils.AreEqual(r2, a2 != b2); bool4 a3 = bool4(false, false, false, true); bool b3 = (false); bool4 r3 = bool4(false, false, false, true); TestUtils.AreEqual(r3, a3 != b3); } [TestCompiler] public static void bool4_operator_not_equal_scalar_wide() { bool a0 = (true); bool4 b0 = bool4(false, false, true, false); bool4 r0 = bool4(true, true, false, true); TestUtils.AreEqual(r0, a0 != b0); bool a1 = (false); bool4 b1 = bool4(false, true, true, true); bool4 r1 = bool4(false, true, true, true); TestUtils.AreEqual(r1, a1 != b1); bool a2 = (false); bool4 b2 = bool4(false, false, false, false); bool4 r2 = bool4(false, false, false, false); TestUtils.AreEqual(r2, a2 != b2); bool a3 = (true); bool4 b3 = bool4(false, false, true, false); bool4 r3 = bool4(true, true, false, true); TestUtils.AreEqual(r3, a3 != b3); } [TestCompiler] public static void bool4_operator_bitwise_and_wide_wide() { bool4 a0 = bool4(false, false, true, true); bool4 b0 = bool4(false, false, true, false); bool4 r0 = bool4(false, false, true, false); TestUtils.AreEqual(r0, a0 & b0); bool4 a1 = bool4(false, false, true, true); bool4 b1 = bool4(true, true, false, false); bool4 r1 = bool4(false, false, false, false); TestUtils.AreEqual(r1, a1 & b1); bool4 a2 = bool4(true, false, true, true); bool4 b2 = bool4(true, true, false, false); bool4 r2 = bool4(true, false, false, false); TestUtils.AreEqual(r2, a2 & b2); bool4 a3 = bool4(true, true, false, false); bool4 b3 = bool4(false, false, true, false); bool4 r3 = bool4(false, false, false, false); TestUtils.AreEqual(r3, a3 & b3); } [TestCompiler] public static void bool4_operator_bitwise_and_wide_scalar() { bool4 a0 = bool4(true, false, false, true); bool b0 = (true); bool4 r0 = bool4(true, false, false, true); TestUtils.AreEqual(r0, a0 & b0); bool4 a1 = bool4(true, false, false, false); bool b1 = (false); bool4 r1 = bool4(false, false, false, false); TestUtils.AreEqual(r1, a1 & b1); bool4 a2 = bool4(false, true, true, false); bool b2 = (true); bool4 r2 = bool4(false, true, true, false); TestUtils.AreEqual(r2, a2 & b2); bool4 a3 = bool4(false, true, true, false); bool b3 = (true); bool4 r3 = bool4(false, true, true, false); TestUtils.AreEqual(r3, a3 & b3); } [TestCompiler] public static void bool4_operator_bitwise_and_scalar_wide() { bool a0 = (false); bool4 b0 = bool4(false, false, true, true); bool4 r0 = bool4(false, false, false, false); TestUtils.AreEqual(r0, a0 & b0); bool a1 = (true); bool4 b1 = bool4(false, true, false, false); bool4 r1 = bool4(false, true, false, false); TestUtils.AreEqual(r1, a1 & b1); bool a2 = (false); bool4 b2 = bool4(true, false, false, false); bool4 r2 = bool4(false, false, false, false); TestUtils.AreEqual(r2, a2 & b2); bool a3 = (true); bool4 b3 = bool4(true, true, true, false); bool4 r3 = bool4(true, true, true, false); TestUtils.AreEqual(r3, a3 & b3); } [TestCompiler] public static void bool4_operator_bitwise_or_wide_wide() { bool4 a0 = bool4(true, true, true, false); bool4 b0 = bool4(false, false, false, false); bool4 r0 = bool4(true, true, true, false); TestUtils.AreEqual(r0, a0 | b0); bool4 a1 = bool4(true, false, true, true); bool4 b1 = bool4(true, true, true, false); bool4 r1 = bool4(true, true, true, true); TestUtils.AreEqual(r1, a1 | b1); bool4 a2 = bool4(false, true, true, true); bool4 b2 = bool4(false, true, false, false); bool4 r2 = bool4(false, true, true, true); TestUtils.AreEqual(r2, a2 | b2); bool4 a3 = bool4(true, true, true, false); bool4 b3 = bool4(true, true, true, true); bool4 r3 = bool4(true, true, true, true); TestUtils.AreEqual(r3, a3 | b3); } [TestCompiler] public static void bool4_operator_bitwise_or_wide_scalar() { bool4 a0 = bool4(true, true, false, true); bool b0 = (true); bool4 r0 = bool4(true, true, true, true); TestUtils.AreEqual(r0, a0 | b0); bool4 a1 = bool4(true, true, false, true); bool b1 = (true); bool4 r1 = bool4(true, true, true, true); TestUtils.AreEqual(r1, a1 | b1); bool4 a2 = bool4(false, true, false, false); bool b2 = (false); bool4 r2 = bool4(false, true, false, false); TestUtils.AreEqual(r2, a2 | b2); bool4 a3 = bool4(true, true, true, true); bool b3 = (false); bool4 r3 = bool4(true, true, true, true); TestUtils.AreEqual(r3, a3 | b3); } [TestCompiler] public static void bool4_operator_bitwise_or_scalar_wide() { bool a0 = (true); bool4 b0 = bool4(true, true, false, false); bool4 r0 = bool4(true, true, true, true); TestUtils.AreEqual(r0, a0 | b0); bool a1 = (true); bool4 b1 = bool4(true, true, false, false); bool4 r1 = bool4(true, true, true, true); TestUtils.AreEqual(r1, a1 | b1); bool a2 = (true); bool4 b2 = bool4(true, false, true, true); bool4 r2 = bool4(true, true, true, true); TestUtils.AreEqual(r2, a2 | b2); bool a3 = (false); bool4 b3 = bool4(false, false, false, true); bool4 r3 = bool4(false, false, false, true); TestUtils.AreEqual(r3, a3 | b3); } [TestCompiler] public static void bool4_operator_bitwise_xor_wide_wide() { bool4 a0 = bool4(true, false, false, true); bool4 b0 = bool4(true, true, false, true); bool4 r0 = bool4(false, true, false, false); TestUtils.AreEqual(r0, a0 ^ b0); bool4 a1 = bool4(false, false, false, true); bool4 b1 = bool4(false, true, false, true); bool4 r1 = bool4(false, true, false, false); TestUtils.AreEqual(r1, a1 ^ b1); bool4 a2 = bool4(false, false, true, true); bool4 b2 = bool4(false, false, false, true); bool4 r2 = bool4(false, false, true, false); TestUtils.AreEqual(r2, a2 ^ b2); bool4 a3 = bool4(false, false, true, false); bool4 b3 = bool4(false, false, true, true); bool4 r3 = bool4(false, false, false, true); TestUtils.AreEqual(r3, a3 ^ b3); } [TestCompiler] public static void bool4_operator_bitwise_xor_wide_scalar() { bool4 a0 = bool4(false, false, true, true); bool b0 = (false); bool4 r0 = bool4(false, false, true, true); TestUtils.AreEqual(r0, a0 ^ b0); bool4 a1 = bool4(false, false, false, false); bool b1 = (false); bool4 r1 = bool4(false, false, false, false); TestUtils.AreEqual(r1, a1 ^ b1); bool4 a2 = bool4(false, true, false, true); bool b2 = (false); bool4 r2 = bool4(false, true, false, true); TestUtils.AreEqual(r2, a2 ^ b2); bool4 a3 = bool4(true, true, false, true); bool b3 = (true); bool4 r3 = bool4(false, false, true, false); TestUtils.AreEqual(r3, a3 ^ b3); } [TestCompiler] public static void bool4_operator_bitwise_xor_scalar_wide() { bool a0 = (true); bool4 b0 = bool4(true, false, true, true); bool4 r0 = bool4(false, true, false, false); TestUtils.AreEqual(r0, a0 ^ b0); bool a1 = (false); bool4 b1 = bool4(true, true, false, false); bool4 r1 = bool4(true, true, false, false); TestUtils.AreEqual(r1, a1 ^ b1); bool a2 = (true); bool4 b2 = bool4(true, false, false, true); bool4 r2 = bool4(false, true, true, false); TestUtils.AreEqual(r2, a2 ^ b2); bool a3 = (false); bool4 b3 = bool4(true, true, false, true); bool4 r3 = bool4(true, true, false, true); TestUtils.AreEqual(r3, a3 ^ b3); } [TestCompiler] public static void bool4_operator_logical_not() { bool4 a0 = bool4(true, true, false, false); bool4 r0 = bool4(false, false, true, true); TestUtils.AreEqual(r0, !a0); bool4 a1 = bool4(true, true, false, true); bool4 r1 = bool4(false, false, true, false); TestUtils.AreEqual(r1, !a1); bool4 a2 = bool4(false, false, false, true); bool4 r2 = bool4(true, true, true, false); TestUtils.AreEqual(r2, !a2); bool4 a3 = bool4(true, false, true, true); bool4 r3 = bool4(false, true, false, false); TestUtils.AreEqual(r3, !a3); } [TestCase] public static void bool4_EqualsObjectOverride() { TestUtils.IsFalse(new bool4().Equals((object)new int())); TestUtils.IsTrue(new bool4().Equals((object)new bool4())); } } }