%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3} m_Name: 072-Frame-Object m_EditorClassIdentifier: m_Paragraphs: m_Items: - m_Type: 7 Title: m_Untranslated: Text: m_Untranslated: m_Tutorial: {fileID: 0} m_Image: {fileID: 0} m_Video: {fileID: 32900000, guid: 391160322e3334e87987cb97f1125c42, type: 3} m_CriteriaCompletion: 0 m_Criteria: m_Items: [] m_MaskingSettings: m_MaskingEnabled: 1 m_UnmaskedViews: - m_SelectorType: 1 m_ViewType: m_TypeName: m_EditorWindowType: m_TypeName: UnityEditor.SceneView, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] - m_SelectorType: 1 m_ViewType: m_TypeName: m_EditorWindowType: m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] m_Summary: m_Description: m_InstructionBoxTitle: m_InstructionText: m_TutorialButtonText: - m_Type: 0 Title: m_Untranslated: Text: m_Untranslated: m_Tutorial: {fileID: 0} m_Image: {fileID: 0} m_Video: {fileID: 0} m_CriteriaCompletion: 0 m_Criteria: m_Items: [] m_MaskingSettings: m_MaskingEnabled: 0 m_UnmaskedViews: - m_SelectorType: 1 m_ViewType: m_TypeName: m_EditorWindowType: m_TypeName: UnityEditor.SceneView, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] - m_SelectorType: 1 m_ViewType: m_TypeName: m_EditorWindowType: m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] m_Summary: m_Description: m_InstructionBoxTitle: "Frame Level Object\n\nLet\u2019s frame the HighStep GameObject in the Scene View so we can move it easier." m_InstructionText: m_TutorialButtonText: - m_Type: 1 Title: m_Untranslated: Ensure that the HighStep Prefab is still selected in the hierarchy, and with your cursor over the Scene view, go to Edit > Frame selected or Press F on the keyboard to frame the Prefab. Text: m_Untranslated: m_Tutorial: {fileID: 0} m_Image: {fileID: 0} m_Video: {fileID: 0} m_CriteriaCompletion: 0 m_Criteria: m_Items: - Type: m_TypeName: Unity.Tutorials.Core.Editor.FrameSelectedCriterion, Unity.Tutorials.Core.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Criterion: {fileID: 114014843029059974} m_MaskingSettings: m_MaskingEnabled: 0 m_UnmaskedViews: - m_SelectorType: 1 m_ViewType: m_TypeName: m_EditorWindowType: m_TypeName: UnityEditor.SceneView, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] - m_SelectorType: 1 m_ViewType: m_TypeName: m_EditorWindowType: m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] m_Summary: Frame the HighStep GameObject m_Description: m_InstructionBoxTitle: m_InstructionText: m_TutorialButtonText: m_CameraSettings: m_CameraMode: 1 m_FocusMode: 1 m_Orthographic: 0 m_Size: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0, w: 0} m_FrameObject: m_SceneGuid: m_GameObjectGuid: m_SerializedComponentType: m_TypeName: m_ComponentIndex: 0 m_AssetObject: {fileID: 0} m_Prefab: {fileID: 0} m_Enabled: 0 NextButton: m_Untranslated: Next DoneButton: m_Untranslated: Done m_CompletedSound: {fileID: 8300000, guid: 93fbb109633e844259ea828442bda0cb, type: 3} m_AutoAdvance: 1 Showing: m_PersistentCalls: m_Calls: [] Shown: m_PersistentCalls: m_Calls: [] Staying: m_PersistentCalls: m_Calls: [] CriteriaValidated: m_PersistentCalls: m_Calls: [] MaskingSettingsChanged: m_PersistentCalls: m_Calls: [] NonMaskingSettingsChanged: m_PersistentCalls: m_Calls: [] m_OnBeforePageShown: m_PersistentCalls: m_Calls: [] m_OnAfterPageShown: m_PersistentCalls: m_Calls: [] m_OnTutorialPageStay: m_PersistentCalls: m_Calls: [] m_OnBeforeTutorialQuit: m_PersistentCalls: m_Calls: [] m_NextButton: Next m_DoneButton: Done --- !u!114 &114014843029059974 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 065f6938014794cff8ac3d1382107ec8, type: 3} m_Name: m_EditorClassIdentifier: Completed: m_PersistentCalls: m_Calls: [] Invalidated: m_PersistentCalls: m_Calls: [] m_ObjectReferences: m_Items: - m_SceneObjectReference: m_SceneGuid: d794a2ef8ba31d847ad3c19d03e2ddb9 m_GameObjectGuid: 0f096871-5e52-4e48-88a1-3dc5adb8e7ea m_SerializedComponentType: m_TypeName: m_ComponentIndex: 0 m_AssetObject: {fileID: 0} m_Prefab: {fileID: 0} m_FutureObjectReference: {fileID: 0}