using System;
using System.Linq;
using UnityEditor.EditorTools;
using UnityEditor.ShortcutManagement;
using UnityEngine;
namespace UnityEditor.Tilemaps
{
///
/// A base class for Editor Tools which work with the Tile Palette
/// and GridBrushes
///
public abstract class TilemapEditorTool : EditorTool
{
private static EditorTool[] s_TilemapEditorTools = null;
private static float s_TilemapEditorToolsToolbarSize = 0.0f;
///
/// All currently active Editor Tools which work with the Tile Palette
///
public static EditorTool[] tilemapEditorTools
{
get
{
if (IsCachedEditorToolsInvalid())
InstantiateEditorTools();
return s_TilemapEditorTools;
}
}
///
/// The horizontal size of a Toolbar with all the TilemapEditorTools
///
public static float tilemapEditorToolsToolbarSize
{
get
{
if (IsCachedEditorToolsInvalid())
InstantiateEditorTools();
return s_TilemapEditorToolsToolbarSize;
}
}
///
/// Tooltip String format which accepts a shortcut combination as the parameter
///
protected abstract string tooltipStringFormat { get; }
///
/// Shortcut Id for this tool
///
protected abstract string shortcutId { get; }
///
/// Gets the text for the tooltip given a tooltip string format
/// and the shortcut combination for a tooltip
///
/// String format which accepts a shortcut combination as the parameter
/// Shortcut Id for this tool
/// The final text for the tooltip
protected static string GetTooltipText(string tooltipStringFormat, string shortcutId)
{
return String.Format(tooltipStringFormat, GetKeysFromToolName(shortcutId));
}
///
/// Gets the key combination for triggering the shortcut for this tool
///
/// The shortcut id for this tool
/// The key combination for triggering the shortcut for this tool
protected static string GetKeysFromToolName(string id)
{
return ShortcutIntegration.instance.GetKeyCombinationFor(id);
}
///
/// Updates the tooltip whenever there is a change in shortcut combinations
///
protected void UpdateTooltip()
{
toolbarIcon.tooltip = GetTooltipText(tooltipStringFormat, shortcutId);
}
///
/// Gets whether the tool is available for use
///
/// Whether the tool is available for use
public override bool IsAvailable()
{
return (GridPaintPaletteWindow.instances.Count > 0) && GridPaintingState.gridBrush;
}
internal static void UpdateTooltips()
{
if (s_TilemapEditorTools == null)
InstantiateEditorTools();
foreach (var editorTool in s_TilemapEditorTools)
{
var tilemapEditorTool = editorTool as TilemapEditorTool;
if (tilemapEditorTool == null)
return;
tilemapEditorTool.UpdateTooltip();
}
}
///
/// Toggles the state of active editor tool with the type passed in.
///
///
/// This will change the current active editor tool if the type passed in
/// is not the same as the current active editor tool. Otherwise, it will
/// set the View Mode tool as the current active editor tool.
///
///
/// The type of editor tool. This must be inherited from EditorTool.
///
public static void ToggleActiveEditorTool(Type type)
{
if (ToolManager.activeToolType != type)
{
SetActiveEditorTool(type);
}
else
{
// Switch out of TilemapEditorTool if possible
var lastTool = EditorToolManager.GetLastTool(x => !(x is TilemapEditorTool));
if (lastTool != null)
ToolManager.SetActiveTool(lastTool);
else
ToolManager.SetActiveTool(typeof(ViewModeTool));
}
}
///
/// Sets the current active editor tool to the type passed in
///
/// The type of editor tool. This must be inherited from TilemapEditorTool
/// Throws this if an invalid type parameter is set
public static void SetActiveEditorTool(Type type)
{
if (type == null || !type.IsSubclassOf(typeof(TilemapEditorTool)))
throw new ArgumentException("The tool to set must be valid and derive from TilemapEditorTool.");
EditorTool selectedTool = null;
foreach (var tool in tilemapEditorTools)
{
if (tool.GetType() == type)
{
selectedTool = tool;
break;
}
}
if (selectedTool != null)
{
ToolManager.SetActiveTool(selectedTool);
}
}
internal static bool IsActive(Type toolType)
{
return ToolManager.activeToolType != null && ToolManager.activeToolType == toolType;
}
private static bool IsCachedEditorToolsInvalid()
{
return s_TilemapEditorTools == null || s_TilemapEditorTools.Length == 0 || s_TilemapEditorTools[0] == null;
}
private static void InstantiateEditorTools()
{
s_TilemapEditorTools = new EditorTool[]
{
CreateInstance(),
CreateInstance(),
CreateInstance(),
CreateInstance(),
CreateInstance(),
CreateInstance(),
CreateInstance()
};
GUIStyle toolbarStyle = "Command";
s_TilemapEditorToolsToolbarSize = s_TilemapEditorTools.Sum(x => toolbarStyle.CalcSize(x.toolbarIcon).x);
}
}
}