namespace UnityEngine.Sequences
{
///
/// The Sequence package uses the SequenceAsset Component on Regular Prefab and Prefab Variant to distinguish them
/// from other Prefabs. Once a Prefab has this Component, it appears in the Sequences window, in the Asset
/// Collections section. You can then use this Prefab in the Sequence Assembly window, and add it to any Sequences
/// of the Project.
///
[ExecuteInEditMode]
[DisallowMultipleComponent]
[ComponentHelpURL("sequence-asset")]
public class SequenceAsset : MonoBehaviour
{
[SerializeField] string m_Type = "Character";
///
/// Indicates the name of the SequenceAsset Collection type.
///
public string type
{
get => m_Type;
set => m_Type = value;
}
}
}