namespace UnityEngine.Sequences { /// /// The Sequence package uses the SequenceAsset Component on Regular Prefab and Prefab Variant to distinguish them /// from other Prefabs. Once a Prefab has this Component, it appears in the Sequences window, in the Asset /// Collections section. You can then use this Prefab in the Sequence Assembly window, and add it to any Sequences /// of the Project. /// [ExecuteInEditMode] [DisallowMultipleComponent] [ComponentHelpURL("sequence-asset")] public class SequenceAsset : MonoBehaviour { [SerializeField] string m_Type = "Character"; /// /// Indicates the name of the SequenceAsset Collection type. /// public string type { get => m_Type; set => m_Type = value; } } }