// This file is generated. Do not modify by hand. // XML documentation file not found. To check if public methods have XML comments, // make sure the XML doc file is present and located next to the scraped dll namespace UnityEditor.Recorder.Examples { [System.ComponentModel.DisplayName(@"FFmpeg Encoder")] [UnityEditor.Recorder.Encoder.EncoderSettings(typeof(FFmpegEncoder))] public sealed class FFmpegEncoderSettings : System.IEquatable, UnityEditor.Recorder.Encoder.IEncoderSettings { public string FFMpegPath { get; } public FFmpegEncoderSettings.OutputFormat Format { get; set; } public FFmpegEncoderSettings() {} public override bool Equals(object obj); public override int GetHashCode(); public string GetOptions(); public string GetPixelFormat(bool inputContainsAlpha); public bool SupportsCurrentPlatform(); public enum OutputFormat { [UnityEngine.InspectorName(@"H.264 Default")] H264Default = 0, [UnityEngine.InspectorName(@"H.264 Lossless 420")] H264Lossless420 = 2, [UnityEngine.InspectorName(@"H.264 Lossless 444")] H264Lossless444 = 3, [UnityEngine.InspectorName(@"H.264 NVIDIA")] H264Nvidia = 1, [UnityEngine.InspectorName(@"H.265 HEVC Default")] HevcDefault = 4, [UnityEngine.InspectorName(@"H.265 HEVC NVIDIA")] HevcNvidia = 5, [UnityEngine.InspectorName(@"Apple ProRes 422 (apcn)")] ProRes422 = 9, [UnityEngine.InspectorName(@"Apple ProRes 422 HQ (apch)")] ProRes422HQ = 8, [UnityEngine.InspectorName(@"Apple ProRes 422 LT (apcs)")] ProRes422LT = 10, [UnityEngine.InspectorName(@"Apple ProRes 422 Proxy (apco)")] ProRes422Proxy = 11, [UnityEngine.InspectorName(@"Apple ProRes 4444 (ap4h)")] ProRes4444 = 7, [UnityEngine.InspectorName(@"Apple ProRes 4444 XQ (ap4x)")] ProRes4444XQ = 6, [UnityEngine.InspectorName(@"VP8 (WebM)")] VP8Default = 12, [UnityEngine.InspectorName(@"VP9 (WebM)")] VP9Default = 13, } } }