These properties appear when you set **Source** to **360 View**. To capture 360 degree recordings, the Recorder rotates the **Camera** 360 degrees around its **Y** axis. >[!NOTE] >The Recorder doesn't fully support 360 View recording. See the [Known issues and limitations](KnownIssues.md#360-view) for more details. ![](Images/CaptureOptions360View.png) |Property||Function| |-|-|-| | **Camera** || Specifies which camera the Recorder uses to capture the 360 degree recording. | | | MainCamera | The Camera tagged with the MainCamera [Tag](https://docs.unity3d.com/Manual/Tags.html). | | | TaggedCamera | A camera tagged with a specific [Tag](https://docs.unity3d.com/Manual/Tags.html).

If you select this option, you must enter a value in the **Tag** field. | |**Tag** | | Specifies which Camera Tag to look for when you set **Camera** to **Tagged Camera**.| | **Output Dimensions** || **W** and **H** specify the width and height, in pixels, of the 360-degree video. | | **Cube Map Size** || The side length of the cube map, in pixels, for the 360-degree video. | | **Record in Stereo** || Use this option to record separate left and right stereoscopic views of the 360-degree video.

The Recorder includes both views in the same image: left view at the top and right view at the bottom. | | **Stereo Separation** || When you select **Record in Stereo**, this is the angle between the left and right views on the selected **Camera**'s **Y** axis. |