using UnityEngine; using UnityEngine.Timeline; namespace UnityEngine.Formats.Alembic.Timeline { /// /// Timeline integration class for the Alembic Recorder. /// [System.Serializable] [TrackClipType(typeof(AlembicShotAsset))] [TrackColor(0.53f, 0.0f, 0.08f)] public class AlembicTrack : TrackAsset { } }