| Property | Function |
| :--- | :--- |
| __Time__ | Set the time in seconds of the animation that is currently displayed on the screen. This property operates like a playhead control, as you can scrub or animate it to play the animation. Valid values are from 0 to the length of the animation. |
| __Vertex Motion Scale__ | Set the magnification factor when calculating velocity. Greater velocity means more blurring when used with Motion Blur. By default, the value is set to 1 (the velocity is not scaled).
**Note:** This setting only applies to computed velocity values. It has no effect on velocity property values read from the Alembic asset source. |
| __Time Range__ | Select the time range that corresponds to the portion of the animation you want to be able to play back in Unity. By default, this includes the entire animation.
To change the time range, either drag the handles or directly enter the start and end values in seconds. |