using System; using UnityEngine.Rendering; namespace UnityEngine.Rendering.Tests { internal class CopyPasteTestComponent2 : CopyPasteTestComponent1 { public BoolParameter p21 = new BoolParameter(false); public new CopyPasteTestComponent2 WithModifiedValues() { base.WithModifiedValues(); p21.value = true; return this; } public void AssertEquality(CopyPasteTestComponent2 other, Action assertionFunction) { base.AssertEquality(other, assertionFunction); assertionFunction(p21.value, other.p21.value); } } }