using NUnit.Framework; using System.Collections.Generic; using UnityEngine.Experimental.Rendering; using UnityEngine.XR; namespace UnityEngine.Rendering.Experimental.Tests.XR { [TestFixture] class XRPassTests { [Test] public void EmptyPass_IsFirstAndLastPass() { Assert.IsTrue(XRSystem.emptyPass.isFirstCameraPass); Assert.IsTrue(XRSystem.emptyPass.isLastCameraPass); } } }