using UnityEngine; using UnityEngine.UI; using UnityEngine.InputSystem; using UnityEngine.InputSystem.DualShock; public class LightbarSettings : MonoBehaviour { public Color SetColor; public void ChangeColor() { var gamepad = DualShockGamepad.current; if (gamepad != null) { Debug.Log("Current gamepad: " + gamepad); gamepad.SetLightBarColor(SetColor); } } }