using System.ComponentModel; using Unity.Plastic.Newtonsoft.Json; using PlasticGui.WebApi.Responses; namespace Unity.PlasticSCM.Editor.WebApi { // Internal usage. This isn't a public API. [EditorBrowsable(EditorBrowsableState.Never)] public class ChangesetFromCollabCommitResponse { /// /// Error caused by the request. /// [EditorBrowsable(EditorBrowsableState.Never)] [JsonProperty("error")] public ErrorResponse.ErrorFields Error { get; set; } /// /// The repository ID /// [EditorBrowsable(EditorBrowsableState.Never)] [JsonProperty("repId")] public uint RepId { get; set; } /// /// The repository module ID /// [EditorBrowsable(EditorBrowsableState.Never)] [JsonProperty("repModuleId")] public uint RepModuleId { get; set; } /// /// The changeset ID /// [EditorBrowsable(EditorBrowsableState.Never)] [JsonProperty("changesetId")] public long ChangesetId { get; set; } /// /// The branch ID /// [EditorBrowsable(EditorBrowsableState.Never)] [JsonProperty("branchId")] public long BranchId { get; set; } } }