using UnityEditor.IMGUI.Controls; using PlasticGui.WorkspaceWindow.Diff; namespace Unity.PlasticSCM.Editor.Views.Diff { internal class MergeCategoryTreeViewItem : TreeViewItem { internal CategoryGroup Category { get; private set; } internal MergeCategoryTreeViewItem( int id, int depth, CategoryGroup categoryGroup) : base(id, depth, categoryGroup.GetHeaderText()) { Category = categoryGroup; } } }