using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenu : MonoBehaviour { public void GoToSettingsMenu() { SceneManager.LoadScene("Settings"); } public void GoToMainMenu() { SceneManager.LoadScene("MainMenu"); } public void PlayGame() { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); } public void QuitGame() { Application.Quit(); } }