using System;
namespace Unity.VisualScripting
{
///
/// Returns the sum of two objects.
///
[UnitCategory("Math/Generic")]
[UnitTitle("Add")]
[RenamedFrom("Bolt.GenericAdd")]
[RenamedFrom("Unity.VisualScripting.GenericAdd")]
[Obsolete("Use the new \"Add (Math/Generic)\" node instead.")]
public sealed class DeprecatedGenericAdd : Add