using System; namespace Unity.VisualScripting { /// /// Called on the drag object when dragging is about to begin. /// [UnitCategory("Events/GUI")] [TypeIcon(typeof(OnDrag))] [UnitOrder(16)] public sealed class OnBeginDrag : PointerEventUnit { public override Type MessageListenerType => typeof(UnityOnBeginDragMessageListener); protected override string hookName => EventHooks.OnBeginDrag; } }