using System; namespace Unity.VisualScripting { public interface IGraphNest : IAotStubbable { IGraphNester nester { get; set; } GraphSource source { get; set; } IGraph embed { get; set; } IMacro macro { get; set; } IGraph graph { get; } Type graphType { get; } Type macroType { get; } bool hasBackgroundEmbed { get; } } }