using System; using System.Collections.Generic; namespace Unity.VisualScripting { public interface IGraphElement : IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable { new IGraph graph { get; set; } bool HandleDependencies(); int dependencyOrder { get; } new Guid guid { get; set; } void Instantiate(GraphReference instance); void Uninstantiate(GraphReference instance); IEnumerable deserializationDependencies { get; } } }