namespace Unity.VisualScripting { public interface IGraphData { bool TryGetElementData(IGraphElementWithData element, out IGraphElementData data); bool TryGetChildGraphData(IGraphParentElement element, out IGraphData data); IGraphElementData CreateElementData(IGraphElementWithData element); void FreeElementData(IGraphElementWithData element); IGraphData CreateChildGraphData(IGraphParentElement element); void FreeChildGraphData(IGraphParentElement element); } }