using System; using UnityEngine; namespace Unity.VisualScripting { public interface IGraph : IDisposable, IPrewarmable, IAotStubbable, ISerializationDepender { Vector2 pan { get; set; } float zoom { get; set; } MergedGraphElementCollection elements { get; } string title { get; } string summary { get; } IGraphData CreateData(); IGraphDebugData CreateDebugData(); void Instantiate(GraphReference instance); void Uninstantiate(GraphReference instance); } }