using System; namespace Unity.Services.Core.Telemetry.Internal { [Serializable] class TelemetryConfig { public const int MaxMetricCountPerPayloadLimit = 295; public string TargetUrl; public string ServicePath; public double PayloadExpirationSeconds; public double PayloadSendingMaxIntervalSeconds; public double SafetyPersistenceIntervalSeconds; public int MaxMetricCountPerPayload; } }