# Changelog ## [8.0.1] - 2022-10-11 ### Changed - Refactored the internal triangulation and tessellation APIs. ## [8.0.0] - 2022-08-03 ### Changed - Refactored internal triangulation and tessellation APIs. - Update com.unity.burst dependency version to 1.7.3 to support latest PS4 SDK. - Added support for different sized texture inputs in ImagePacker. ## [8.0.0-pre.2] - 2022-05-31 ### Added - Moved internal API from animation to common package. ## [8.0.0-pre.1] - 2022-03-21 ### Changed - Minimized memory allocated for UTess. ## [7.0.0] - 2022-01-25 ### Changed - Package release version. ### Fixed - 1382695 Fixed case where control point selection flickers when drag and multi-select points in scene - Optimized texture space needed for rect packing ## [7.0.0-pre.4] - 2021-11-24 ### Added - Added internal method to get build target's group name. - Added access to the internal helper method IsUsingDeformableBuffer. ### Fixed - Allow internal TextureGenerator helper consider swizzle data. ### Fixed - 1368956 Deleting certain vertices in sprite mesh leads to mesh resetted to quad incorrectly ## [7.0.0-pre.3] - 2021-10-21 ### Fixed - Fixed passing in invalid argument to TextureGenerator for swizzling. ## [7.0.0-pre.2] - 2021-10-11 ### Fixed - 1361541 Fix crash encountered when deleting vertices of sprite mesh in SkinningEditor ## [7.0.0-pre.1] - 2021-08-06 ### Changed - Update Unity supported version to 2022.1 ## [6.0.0-pre.4] - 2021-07-05 ### Added - Internal API for applying Sprite Editor Window changes ## [6.0.0-pre.3] - 2021-05-19 ### Fixed - Fixed issues in tesselation library. ## [6.0.0-pre.2] - 2021-05-14 ### Fixed - Fixed metafiles conflicts ## [6.0.0-pre.1] - 2021-05-05 ### Changed - Version bump for Unity 2021.2 ## [5.0.0] - 2021-03-17 ### Changed - Update version for release ## [5.0.0-pre.2] - 2021-01-16 ### Changed - Update license file ## [5.0.0-pre.1] - 2020-10-30 ### Changed - Version bump for Unity 2021.1 ## [4.0.3] - 2020-10-15 ### Fixed - Allow 2D Packages to access internal constant value for asset creation instance id ## [4.0.2] - 2020-08-31 ### Fixed - Allow launching Sprite Editor Window to target a specific asset ## [4.0.1] - 2020-07-07 ### Fixed - Updated to use non-experimental AssetImporter namespace (case 1254381) ## [4.0.0] - 2020-05-11 ### Changed - Version bump for Unity 2020.2 ## [3.0.0] - 2019-11-06 ### Changed - Update version number for Unity 2020.1 ## [2.0.2] - 2019-08-09 ### Added - Add Seconday Texture settings into TextureSettings for TextureGenerator - Add related test packages ## [2.0.1] - 2019-07-13 ### Changed - Mark package to support Unity 2019.3.0a10 onwards. ## [2.0.0] - 2019-06-17 ### Added - Drop preview tag. - Remove experimental namespace ## [1.2.0-preview.2] - 2019-06-04 ### Added - Remove Image Packer Debug Window - Move tests out of package ## [1.2.0-preview.1] - 2019-02-20 ### Added - Update for Unity 2019.2 support. ## [1.1.0-preview.2] - 2019-03-18 ### Added - Remove deprecated call to Unity internal API ## [1.1.0-preview.1] - 2019-01-25 ### Added - Added versioning for CI.