using System.Linq; namespace Unity.VisualScripting { internal static class XString { internal static string Inject(this string format, params object[] formattingArgs) { return string.Format(format, formattingArgs); } internal static string Inject(this string format, params string[] formattingArgs) { return string.Format(format, formattingArgs.Select(a => a as object).ToArray()); } } }