namespace Unity.VisualScripting { [FuzzyOption(typeof(LooseAssemblyName))] public class LooseAssemblyNameOption : FuzzyOption { public LooseAssemblyNameOption(LooseAssemblyName looseAssemblyName) { value = looseAssemblyName; label = value.name; } public static string Haystack(LooseAssemblyName looseAssemblyName) { return looseAssemblyName.name; } public static string SearchResultLabel(LooseAssemblyName looseAssemblyName, string query) { return SearchUtility.HighlightQuery(looseAssemblyName.name, query); } } }