namespace Unity.VisualScripting { public struct TextureResolution { public int width; public int height; public TextureResolution(int width, int height) { this.width = width; this.height = height; } public TextureResolution(int side) { width = side; height = side; } public static implicit operator TextureResolution(int side) { return new TextureResolution(side); } public override string ToString() { return $"{width}x{height}"; } } }