namespace Unity.VisualScripting
{
public enum DistributeOperation
{
///
/// Distribute the selected elements so that the left edges
/// are at equal distance of one another.
///
DistributeLeftEdges,
///
/// Distribute the selected elements so that the horizontal centers
/// are at equal distance of one another.
///
DistributeCenters,
///
/// Distribute the selected elements so that the right edges
/// are at equal distance of one another.
///
DistributeRightEdges,
///
/// Distribute the selected elements so that the horizontal gaps
/// are all of equal size.
///
DistributeHorizontalGaps,
///
/// Distribute the selected elements so that the top edges
/// are at equal distance of one another.
///
DistributeTopEdges,
///
/// Distribute the selected elements so that the vertical middles
/// are at equal distance of one another.
///
DistributeMiddles,
///
/// Distribute the selected elements so that the bottom edges
/// are at equal distance of one another.
///
DistributeBottomEdges,
///
/// Distribute the selected elements so that the vertical gaps
/// are all of equal size.
///
DistributeVerticalGaps
}
}