namespace Unity.VisualScripting { public enum DistributeOperation { /// /// Distribute the selected elements so that the left edges /// are at equal distance of one another. /// DistributeLeftEdges, /// /// Distribute the selected elements so that the horizontal centers /// are at equal distance of one another. /// DistributeCenters, /// /// Distribute the selected elements so that the right edges /// are at equal distance of one another. /// DistributeRightEdges, /// /// Distribute the selected elements so that the horizontal gaps /// are all of equal size. /// DistributeHorizontalGaps, /// /// Distribute the selected elements so that the top edges /// are at equal distance of one another. /// DistributeTopEdges, /// /// Distribute the selected elements so that the vertical middles /// are at equal distance of one another. /// DistributeMiddles, /// /// Distribute the selected elements so that the bottom edges /// are at equal distance of one another. /// DistributeBottomEdges, /// /// Distribute the selected elements so that the vertical gaps /// are all of equal size. /// DistributeVerticalGaps } }