using System.Collections.Generic; using Codice.CM.Common; using Unity.PlasticSCM.Editor.UI.Tree; namespace Unity.PlasticSCM.Editor.Views.History { internal static class HistorySelection { internal static void SelectRevisions( HistoryListView listView, List revisionsToSelect) { if (revisionsToSelect == null || revisionsToSelect.Count == 0) { TableViewOperations.SelectFirstRow(listView); return; } listView.SelectRepObjectInfos(revisionsToSelect); if (listView.HasSelection()) return; TableViewOperations.SelectFirstRow(listView); } internal static List GetSelectedRepObjectInfos( HistoryListView listView) { return listView.GetSelectedRepObjectInfos(); } internal static List GetSelectedHistoryRevisions( HistoryListView listView) { return listView.GetSelectedHistoryRevisions(); } internal static HistoryRevision GetSelectedHistoryRevision( HistoryListView listView) { List revisions = listView.GetSelectedHistoryRevisions(); if (revisions.Count == 0) return null; return revisions[0]; } } }