Using pre-set license Built from '2021.3/release' branch; Version is '2021.3.38f1 (7a2fa5d8d101) revision 8007589'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Education' Language: 'en' Physical Memory: 16016 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity 2021.3.38f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath W:/13/lucas.daum/Snow Boarder -logFile Logs/AssetImportWorker1.log -srvPort 53103 Successfully changed project path to: W:/13/lucas.daum/Snow Boarder W:/13/lucas.daum/Snow Boarder [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [7212] Host "[IP] 172.16.23.140 [Port] 0 [Flags] 2 [Guid] 3864933120 [EditorId] 3864933120 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-25) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [7212] Host "[IP] 172.16.23.140 [Port] 0 [Flags] 2 [Guid] 3864933120 [EditorId] 3864933120 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-25) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Refreshing native plugins compatible for Editor in 93.20 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.38f1 (7a2fa5d8d101) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 2021.3.38f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/lucas.daum/Snow Boarder/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882) Vendor: NVIDIA VRAM: 7957 MB Driver: 32.0.15.6103 Initialize mono Mono path[0] = 'C:/Program Files/Unity 2021.3.38f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 2021.3.38f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 2021.3.38f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56052 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 2021.3.38f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.012255 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 58.68 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.437 seconds Domain Reload Profiling: ReloadAssembly (437ms) BeginReloadAssembly (58ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) EndReloadAssembly (318ms) LoadAssemblies (57ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (59ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (15ms) SetupLoadedEditorAssemblies (204ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (59ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (92ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.075852 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 61.45 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 10.177 seconds Domain Reload Profiling: ReloadAssembly (10177ms) BeginReloadAssembly (74ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (12ms) EndReloadAssembly (9803ms) LoadAssemblies (8771ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (157ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (37ms) SetupLoadedEditorAssemblies (808ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (61ms) BeforeProcessingInitializeOnLoad (135ms) ProcessInitializeOnLoadAttributes (525ms) ProcessInitializeOnLoadMethodAttributes (81ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 0.69 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5316 Unused Serialized files (Serialized files now loaded: 0) Unloading 42 unused Assets / (0.7 MB). Loaded Objects now: 5766. Memory consumption went from 209.9 MB to 209.2 MB. Total: 2.837300 ms (FindLiveObjects: 0.260300 ms CreateObjectMapping: 0.091600 ms MarkObjects: 2.290800 ms DeleteObjects: 0.194100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->