Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker868 -projectPath W:/13/kylan.hattie/Programming/Practice/Tower Defense -logFile Logs/AssetImportWorker868.log -srvPort 59784 Successfully changed project path to: W:/13/kylan.hattie/Programming/Practice/Tower Defense W:/13/kylan.hattie/Programming/Practice/Tower Defense [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [20964] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 3272137075 [EditorId] 3272137075 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [20964] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 3272137075 [EditorId] 3272137075 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... mdb reader table full -> cleaning up stale readers. Current readers: pid thread txnid 8248 32c - 28044 3c94 - 29108 7314 - 27008 1fe8 - 28904 556c - 28804 6dc8 - 27400 72ac - 29644 68d8 - 17912 725c - 29164 69fc - 20888 33cc - 28200 5e84 - 14948 6d18 - 19256 5074 - 25748 3f50 - 28316 53e4 - 28080 51fc - 29568 6c24 - 25872 3a5c - 28600 7268 - 28580 3444 - 27488 6828 - 14764 6f0c - 26928 73f8 - 2740 738 - 27904 6dc4 - 3936 b64 - 9120 622c - 28328 3f8c - 25280 704c - 5272 7108 - 29384 22b4 - 6472 7230 - 27848 7348 - 29564 62f4 - 29396 676c - 17260 7064 - 28684 7258 - 22936 7130 - 28800 7210 - 27816 70fc - 24116 705c - 25760 7008 - 29252 6d30 - 29620 6ed0 - 27888 734c - 29500 6f18 - 23872 5524 - 29832 748c - 29900 74d0 - 30652 77c0 - 30712 77fc - 21036 7724 - 30536 7754 - 29672 5a14 - 7516 6df4 - 30360 76a0 - 30120 75ac - 28728 64ac - 29800 76d0 - 28808 30ec - 29948 7740 - 27880 6ee4 - 24112 6dbc - 29852 77a8 - 30184 64dc - 29732 73f0 - 29816 774c - 29440 6e90 - 27732 5b24 - 30696 742c - 24052 24f0 - 29296 7518 - 10284 1950 - 30708 7398 - 20644 18d0 - 30008 77b4 - 22576 67a4 - 30044 75f8 - 28708 75d8 - 28944 7030 - 30448 727c - 6060 608c - 28592 76d8 - 29428 6d7c - 25428 56fc - 15200 76c8 - 28908 588c - 20668 72cc - 26000 7618 - 30176 58a0 - 23736 711c - 28264 74a0 - 30180 56c0 - 29728 66bc - 30612 7700 - 30988 7910 - 30928 78d4 - 28896 747c - 25092 78a4 - 29792 7ba0 - 1764 7bd8 - 30412 7704 - 29804 7674 - 30516 65bc - 30604 6ab8 - 30812 75ec - 30636 7b70 - 31384 6d3c - 31044 79cc - 28084 7bb8 - 29828 1008 - 21548 6ab0 - 30948 7950 - 26316 6f34 - 30820 5798 - 3992 7360 - 21716 6c94 - 31708 5028 - 25504 7abc - 31252 79fc - 31152 7a5c - 30924 7228 - 31560 76f4 - 21156 71a4 - 11216 74ec - Cleaned out 124 stale readers Refreshing native plugins compatible for Editor in 478.23 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.18f1 (3129e69bc0c7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/kylan.hattie/Programming/Practice/Tower Defense/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98) Vendor: Intel VRAM: 8126 MB Driver: 31.0.101.2115 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56520 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.017001 seconds. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 91.80 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.703 seconds Domain Reload Profiling: ReloadAssembly (704ms) BeginReloadAssembly (80ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (498ms) LoadAssemblies (78ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (106ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (28ms) SetupLoadedEditorAssemblies (303ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (92ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (144ms) ProcessInitializeOnLoadMethodAttributes (58ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 1.337711 seconds.