Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker245 -projectPath W:/13/kylan.hattie/Programming/Practice/Tower Defense -logFile Logs/AssetImportWorker245.log -srvPort 59784 Successfully changed project path to: W:/13/kylan.hattie/Programming/Practice/Tower Defense W:/13/kylan.hattie/Programming/Practice/Tower Defense [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [26992] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 3543299760 [EditorId] 3543299760 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [26992] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 3543299760 [EditorId] 3543299760 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... mdb reader table full -> cleaning up stale readers. Current readers: pid thread txnid 8248 32c - 8248 1218 - 8248 53a0 - 20540 4494 - 23208 5aac - 21164 64d0 - 12768 1410 - 27296 6bf4 - 16696 19b0 - 3104 6578 - 21960 564c - 22052 552c - 4688 4e38 - 26604 56c8 - 27284 6e8 - 25016 5d00 - 10492 3d38 - 25116 5c10 - 20500 553c - 13940 5904 - 18308 3994 - 25916 6a88 - 26436 67f0 - 24612 5fc0 - 25936 48ac - 17168 3c7c - 22512 3248 - 22024 3a90 - 19336 58bc - 22248 58d8 - 5588 33f8 - 21552 5c30 - 23520 59d4 - 23580 5694 - 21636 6ba0 - 12740 4e68 - 15108 6720 - 13548 c24 - 6584 5d80 - 21980 5508 - 12540 5630 - 12212 768 - 10712 25f0 - 22280 584c - 23960 b60 - 19728 17d4 - 25944 548c - 16740 6670 - 22108 1b38 - 26312 2520 - 10168 1f50 - 14364 1dfc - 15064 5790 - 8900 5eb8 - 2956 574c - 23500 29c4 - 20768 6630 - 26088 4d0c - 21648 3c50 - 24956 5360 - 16348 394c - 8020 5ab4 - 9084 56ac - 24260 5a24 - 26444 6b00 - 21956 5f30 - 3672 6544 - 24780 4e54 - 25460 6b0c - 11740 1bec - 24348 1fb0 - 16012 57bc - 8436 65b0 - 24776 3728 - 16224 1f2c - 24480 50c4 - 12812 5b8c - 26548 3528 - 21004 5f90 - 22192 5834 - 17368 3440 - 8216 4f2c - 19000 61e8 - 23424 636c - 11412 491c - 20600 790 - 8080 689c - 9412 59b8 - 26184 524c - 19348 3df0 - 1216 6aa4 - 10896 8d4 - 26668 60fc - 10676 4850 - 24232 48cc - 18724 4584 - 22204 c98 - 6284 5dc0 - 15244 5d84 - 23100 63bc - 25752 39e8 - 27060 4684 - 8996 497c - 27328 2264 - 11188 13ec - 22440 5c20 - 15152 ae4 - 23628 5144 - 23772 69b0 - 11272 6a60 - 3324 6bd0 - 24440 60ac - 26472 4824 - 23620 6764 - 21128 2238 - 25992 5030 - 16344 6988 - 9824 2aec - 25728 5948 - 14700 3734 - 25484 4f30 - 14332 5730 - 12548 3b24 - 25900 2700 - 17288 10e4 - 25780 5cec - Cleaned out 122 stale readers Refreshing native plugins compatible for Editor in 451.63 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.18f1 (3129e69bc0c7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/kylan.hattie/Programming/Practice/Tower Defense/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98) Vendor: Intel VRAM: 8126 MB Driver: 31.0.101.2115 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56988 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.016608 seconds. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 98.95 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.737 seconds Domain Reload Profiling: ReloadAssembly (738ms) BeginReloadAssembly (82ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (529ms) LoadAssemblies (79ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (108ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (32ms) SetupLoadedEditorAssemblies (328ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (99ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (153ms) ProcessInitializeOnLoadMethodAttributes (64ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 1.377055 seconds.