Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1366 -projectPath W:/13/kylan.hattie/Programming/Practice/Tower Defense -logFile Logs/AssetImportWorker1366.log -srvPort 59784 Successfully changed project path to: W:/13/kylan.hattie/Programming/Practice/Tower Defense W:/13/kylan.hattie/Programming/Practice/Tower Defense [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [39324] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 1213956121 [EditorId] 1213956121 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [39324] Host "[IP] 172.16.23.133 [Port] 0 [Flags] 2 [Guid] 1213956121 [EditorId] 1213956121 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-16) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... mdb reader table full -> cleaning up stale readers. Current readers: pid thread txnid 8248 32c - 37012 6cec - 35220 83b8 - 34864 9130 - 12304 2180 - 33972 8970 - 14156 8004 - 31896 8dc0 - 3720 8bcc - 35040 9284 - 37052 88e8 - 7060 2e50 - 35108 85d8 - 37028 8cfc - 7252 82b4 - 36872 8ff0 - 29772 9088 - 34828 9018 - 33520 86f4 - 34252 84f8 - 34020 8e90 - 37128 7fd0 - 36524 8ab0 - 35712 10f0 - 36696 896c - 34468 8dcc - 30784 b2c - 34288 86b0 - 38176 9524 - 38300 95a0 - 37340 8d78 - 38292 9590 - 38580 96c0 - 38268 9580 - 38024 9460 - 36964 223c - 8892 8840 - 35980 7ee0 - 38092 94c0 - 31472 5478 - 38508 968c - 2828 8dd0 - 37920 9438 - 37764 8f88 - 38120 9790 - 33360 8d9c - 38444 8ae0 - 38704 9738 - 38880 23e8 - 36516 955c - 32820 7988 - 38052 2cc4 - 38380 9684 - 10456 88c0 - 8336 9784 - 35736 8708 - 27736 7090 - 14748 9360 - 34988 9734 - 35088 95e4 - 37940 9578 - 22396 94ec - 33580 90c8 - 38048 93ac - 34936 2240 - 37896 91d8 - 14588 914c - 38676 3428 - 38404 9560 - 29956 9154 - 30736 9404 - 14864 76c4 - 8284 9200 - 37448 94f8 - 13512 8134 - 35704 94c4 - 31924 7cf8 - 11368 9440 - 37736 23f8 - 37284 7530 - 38860 9510 - 34980 91e4 - 35880 8a5c - 1400 9204 - 37696 65c - 37236 8788 - 30156 94b0 - 32992 ca8 - 5812 960c - 33680 780c - 2232 969c - 37796 974c - 37540 9780 - 38576 94bc - 35760 7e34 - 38244 8ca0 - 38684 80e8 - 18208 6ef4 - 35996 96a8 - 31812 9710 - 28132 9160 - 37900 8f08 - 36440 8ed0 - 38828 5974 - 22544 2840 - 35384 8a70 - 33732 7bb4 - 29692 84a8 - 38056 7fa0 - 38824 6760 - 33388 8b1c - 36372 8f40 - 16516 9764 - 38736 92d0 - 16864 81a0 - 16800 97d4 - 39552 9a84 - 36116 98f8 - 39668 9af0 - 38460 8780 - 36728 9650 - 38844 9110 - 35916 8ae4 - 36536 7d64 - 32940 8524 - 21544 27f8 - Cleaned out 125 stale readers Refreshing native plugins compatible for Editor in 481.72 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.18f1 (3129e69bc0c7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/kylan.hattie/Programming/Practice/Tower Defense/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98) Vendor: Intel VRAM: 8126 MB Driver: 31.0.101.2115 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56280 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.024049 seconds. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 92.15 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.694 seconds Domain Reload Profiling: ReloadAssembly (694ms) BeginReloadAssembly (70ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (493ms) LoadAssemblies (68ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (102ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (28ms) SetupLoadedEditorAssemblies (300ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (92ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (140ms) ProcessInitializeOnLoadMethodAttributes (57ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 1.211401 seconds.